>Like for example a bunch of hentai games have this stupid struggle mechanic. To see the lewd animations you need to let yourself get hit by the enemy or worse lose; aka play poorly.
Yeah its a common thing in games with ar as well actually funny enough. The you have to play poorly to see it that is.
Maximo, Zelda: Oracle of Ages, Super Ghouls n Ghosts et. = get hit by a somewhat easy to avoid attack (the only one that has any challenge to avoiding it is Maximo out of these) to get reduced to a little tot.
It even comes up with a babality for example in Mortal Kombat. In order for you to use that finishing move on someone you have to play with a self imposed handicap in the final round (in this case beat the person w/o blocking in every game besides MK2). So someone had to be playing poor to use it. Though I like it here. Nothing like a little bragging rights to your game (Man fighting you was like fighting a child!)
But yeah the get hit and get turned into a child is a mechanic for a certain hentai game out there as well. Your Sweet House Succubus Mama and Eldritch Mansion. Kind of wish that wasn't a hentai game because I did like the idea of how age regression was used in that (at least mechanic wise)...just didn't like what happened after.
>For instance, there could be tunnels which only a toddler can fit down, or a toddler might not be heavy enough to trigger certain traps.
I like these ideas. They funny enough are used in a few games. Dragon's Dogma a child character can get into small holes, and recovers stamina fast. But they can't carry as much, get pushed around by strong winds, and them recovering stamina fast isn't a good trade off when they burn it fast and can't cover as much ground as an adult.
Sadly Dragon's Dogma doesn't have ar.
Zelda: Ocarina of Time again sort of has this stuff in mind. Can't climb up ledges easily, or even hold a proper shield correct. But you can fit in small holes. Shame the ability to go from kid to adult and back again is only in one place.
Oh please you think your princess magic has any chance against my ultimate holy sword!?
>its just a stick I picked up off the ground
Pretty fun but could be used both ways as well. More dangerous foes for a kid with their over active imagination could be a thing.
Yeah I was too old to notice them I guess when they came out.