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(2.65 MB 1761x7924 Tower Girls.jpg)
Tower Girls: "Moe" Girls Edition Anonymous 09/17/2020 (Thu) 03:44:47 No. 94
Learning to love again Use your post number or the Random Number Generator at https://www.random.org to roll a number between 1 and 999 to play! https://www.youtube.com/watch?v=5ZQOlhv9fcY
Edited last time by loomis on 10/26/2020 (Mon) 03:08:36.
>>635 Oh man, I don't even know where to begin. Time to do some lime Jell-o still life studies.
With the low post volume on this board, I can basically decide what to draw. Time to draw gabbos. /roll
>>637 >>638 That settles it. It's a Gob-off.
>>664 I'm pretty bummed that Lynxchan doesn't have an actual dice roll utility like many other imageboard software has. "Rolling" by post number of a board this slow is definitely silly.
>>665 random.org 0-99 0-999 if you want a chance for trips
>>666 Ah I used to include that in the OP back in the day, completely forgot it existed, thanks!
>>666 Thanks, Satan
>>666 >>668 uh oh I've got to draw actual lewds now, don't I?
>>672 The unholy power of your own devilish digits compels you!
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While waiting to get my computer back to finish my slug witch I figured I'd start working on my roll
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Punching in the details. I think the pelvis looks weird but I'll correct it later...maybe.
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Progress. I think I'm going to go back to a more abbreviated, anime style mouth because the lips aren't really doing it for me, here.
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>>637 (me) I finally got around to drawing a gabbo princess. I've taken liberties with the design and overall just did whatever I wanted.
Shit. Now that I look at it, it's more of an Orc Princess.
>>805 Very well done. >>806 She is built pretty well but the schozz definitely sells it as a goblin
this image has Bande Dessinée Syndrome, where the women are whatever and the men are ugly
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>>811 Nice dubs but which image you are referring to?
>>811 all of my this >>812
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I rolled slime princess.
>>849 baste and goopa pilled
>>849 Why does that read like something I've literally typed before verbatim and only semi-ironically?
>>812 the OP image actually the "adventurer's guild"/"dub's dungeon"/"community service" parts look to be edits so maybe I'm just noticing style
1d100 = 41
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>>1368 Nice I want her to cleave my skull in two
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>>94 I'm pretty sure that Whale Princess is an OC from a fatfur artist on 4chan. He likes big puffy (and... "effervescent") girls, this looks like his art style as well as something he'd draw. >>1369 Oh hey, somebody else looking at this thread at the same time.
>>1370 I think half of them are fan characters from around the time of the great exodus from cuckchan. The chart is that old. 1d100 = 31
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>>1375 Outstanding. Your 2 submissions in a row officially make you the greatest poster in the towergirl thread. Where does the meme princess even come from? I remember seeing it somewhere before but that might just be me imagining things.
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>>1381 I think towergirl-a-day anon is the greatest poster-in-thread across all 8chan boards. I use this chart of the first 250 grils out of the gf_generator twitter bot as clothing/design modifiers. That account and the others listed on the chart are long gone, but the gf_generator is still up at itchio: https://hehegames.itch.io/gf-generator
>>1386 GREEN IZ BEST 'UMIE >towergirl-a-day anon Damn I miss that guy, I wonder how much he's improved by now; he definitely appeared to have gotten some gains by the time he stopped posting.
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>>1382 warning: middle school scribble tier
>>1390 notasbadasIthoghtitwouldbe/10
>>1390 Pretty cute anon, good work
1d100 = 98
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>>1449 she's not
>>1451 Lamia was the name of an individual creature in Greek mythology. She was the queen of Libya and she ate children.
>>1457 Did she have big booba tho
1d100 = 77 1d250 = 242
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>>1467 Not really, she was said to be beautiful but wasn't described as being particularly curvy or anything of that nature. I don't believe there's any actual depictions of Lamia from the era, and her being seems to be Naga a very recent thing. We have a lot of depictions of her daughter, Skylla, and they're rather strange. She was topless and had giant kētos tails with dogs emerging from her lower torso. The earliest depiction I could find of Lamia is from 1607 and it's uh, it's not what what you'd expect.
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>>1499 >The earliest depiction I could find of Lamia is from 1607 So that's where D&D got it from.
1d100 = 16
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>>1566 Good job
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>>664 pirate princess 1d999 = 565 See you next year.
1d100 = 29
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1d100 = 81
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>>1797 Sacre bleu...zose le are zum fine le frog's legs if I le do say le myzelf. Hon hon hon! >>1817 >tfw no heckin' flooferino moth gf
1d100 = 85
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>>1901 AWOOGA >imagine the bovine braps though :(
>>1902 Cows don't fart, that's a common misunderstanding. The methane is released by their manure and from their breath.
>>2174 Girls also never fart. What a thread bump. Should I roll while I'm here? 1d100 = 6
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>>2188 I'm surprised she's so relatively low on the Hololive totem pole considering her pleasant design and delicious looking shiny golden templetacles
>>2188 Pretty good overall, gotta say I'm really tripped up by her right arm though. Is she supposed to be wearing a sleeve? If not I can't understand what the fuck her wrist is doing in relation to her forearm.
>>2194 Yeah she has a lsingle sleeve giving a little contour volume on the underside of her arm, you can see the sleeve tied to her upper arm, she's just letting her wrists dangle
>>2196 Well, if that's the case the coloring difference between her skin and her "sleeve" are so minimal I didn't think she was wearing anything. You could either change the color or provide it with a sleek "texture" so it's a bit more obvious it's clothing, like you did with the stockings subtle purple coloring. It's pretty good as is everywhere else.
Why are we using Adolf as our avatar?
>>2229 It seemed like the reich thing to do? >>2194 >>2196 Yeah, she's got a sleeve on that arm 1d100 = 36
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>>2193 If you can stand vtubers, her drawing streams are really good practice. She does timed figure forms and I try to draw along with although Im not as fast as her.
>>2237 Yeah I saw a video before that she draws, I think she's the only one of them that does. I don't watch vtubers but it's like one of those things you can't easily avoid becoming fairly familiar with by proxy. >>2235 I said it before and I'll say it again: GOOBA
>>2237 >is an artist >didn't make her own vtuber avatar As much as I find her design cute that kind of kills it for me.
>>2239 That's just how Hololive is, if she had a say in the matter she'd have probably at least designed her own avatar and maybe get someone to help rig it. There's a lot of indie vtubers who are artists that made their own avatars, if that's your fancy.
1d100 = 19
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>>2235 You return to the dungeon a few weeks later
Rolling. Random.org gave me a fairy, but I can't into the pose I want.
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>>2268 >want to draw a pale witch with white hair >have to make the skin darker and darker to the point where she looks like a gobln >draw a dark background instead >dark background goes over the black lines, hiding the ground so now she's just sitting on air >fuck up the tits but get a good midriff placement, which is promptly hidden by shitty cloth Next time I'll go for a simpler pose.
>>2276 Oh shit I also fucked up the neck during coloring.
All right, let's do this. 1d999 = 955
>>2277 Nice dvbs. Unfortunately color alone isn't the problem, her neck is substantially further to the viewer's left of her center mass than it should be. Also, the lines beneath her chest suggests a volume to her breasts that isn't being expressed across the contours on the body which sort of flattens the drawing (pun intended). Keep it up, try and think about any novel accessories or special items you could add to lend appeal to the character. I like her face and hair.
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>>2280 >her neck is substantially further to the viewer's left of her center mass It was meant to be leaning towards the broom, but I fucked up the trapezius, colored over it, and forgot about the collar that still has some lines going over the neck. >which sort of flattens the drawing That whole pectoralis area really fucks me up. Both the area above the breasts, the breasts themselves, and the way it connects into the arm.
>>2276 Your right arm is 1. Far longer than the left arm, and 2. far longer than any human arm has any right to be. You'll probably have a better time with the hair and skincolor problem if you make the hair slightly grey and make the skin slightly red/pink. It's going to be really hard to pull off that ivory on ivory unless you're working in black and white. By limiting your color palette to only one color on the skin you fuck yourself over.
>>2282 >Your right arm Isn't that the left? >if you make the hair slightly grey and make the skin slightly red/pink I hadn't thought of that. I thought white on white was common on colored pics, but now that I looked into it it's way more common to actually shift the hue and saturation. That explains why I had such a hard time just fucking with the value.
>>2283 >I thought white on white was common on colored pics, but now that I looked into it it's way more common to actually shift the hue and saturation. Yep, though it really depends on how much you're relying on lines to seperate subjects, I don't know if you did it consciously or not, but here, >>2276 your line work is subtle enough that it's not going to delineate the hair from the skin. I really can't think of any character off the top of the head that is pure white hair on pure white skin (outside of manga, but they use screentone there), and even if there was, the artist would have to use heavy linework to keep the areas separate. I supposed I should also say you're not limited to "gray" as far the the slight tone on the hair. For example, the second image you posted looks like it's mixing a very subtle amount of blue/green into the hair, just be aware when you start adding shit like that you can very easily fuck it up, adding too much color and then veering hard into anime style territory. Now it's up to you whether or not that's a good thing, just be aware it will have that effect if you use too much color in the hair. >Isn't that the left? If I wanted to specify from the character's perspective I would say "proper left", by default I also talk in terms relative to the viewer unless otherwise specified. I don't know about other artists on this board, but for me as an artist viewing work, I am always mapping my explanations from viewers perspective. If you wanted to be pedantic, I could say "viewer's right arm", but I'm lazy. This is a problem associated with human subjects.
>>2290 >by default I also talk in terms relative to the viewer *I always talk
>>2266 Very cute and checked
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>>2277 Low effort amazon because I couldn't get the body to look right but I still wanted to finish it. I hate that the low effort colors instantly made it look not as shit.
>>2388 >forgot I choose minotaur >mistake it for amazon because all I could remember was stronk I fucked up on multiple levels again, but at least I'm being consistent. Rerolling because fuck choosing.
>>2388 Put enough shit on top of shit and it transforms into a not-shit art style. It’s about consistency in level of detail.
>>2391 Just give her a nice pair of horns and udders
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>>2395 Fuck me, I thought the Marco Bussy abstract backgrounds were easy. I need to work on that and shadows, and hands. Second pic was a fuck up that I thought looked nice. I thought "I'd fuck that" while drawing, so I guess I'm improving.
>>2419 Nice work anon, your torso anatomy is coming around; seems like you got a lot of the landmarks down
1d100 = 40
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>>2921 I will gladly take Sir "no-taste" Knight's place and worship her hips.
1d100 = 11
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>>3000 wow it worked
>>3000 Look at that tangent on her elfbow AAAAAAAAAAAAAAAAAAA
1d100 = 36
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>>3012 Good shit as usual, though I do want to say that I'm not a huge fan of the black outlines on the bones. The ones around her sternum in particular, at least to me they read a little like the kind of sag wrinkles you might see on older women. Not really flattering either way.
>>3013 I agree.
>>3012 Looks good >>3013 I don't feel the same way but I can kind of see what you're saying I guess, at least for those specific bones where the ribcage inserts into the sternum or whatever
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>>3012 I fixed my shitty upscaled lines. by fixed I mean relined the whole thing
>>94 1d999 = 292
1d999 = 366

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