Games you download still fit into the discussion of online games. The cancer of online does not only apply to online multiplayer.
The first model of PS2 was very popular. I don't know the stats regarding sales of the original vs slim, but I'll assume you're correct. However, I'm also willing to bet that a lot of those slim sales came much later, after developers stopped giving a fuck about making PS2 games, especially online ones. I haven't played any of those Fifa games that came out absurdly late in the PS2 lifespan, but I'm willing to bet they weren't online. Games that came out early, before the slim, were heavily discouraged from being online, and that made up much of the six years that PS2 was the primary Sony console. Even after that, you think devs are just gonna ignore all those people who already had the old PS2, most of whom didn't buy the online peripheral? Do you think they'd make games for more people, or less people? Well, we can see that they usually chose to make a game for more people.
>There were literally a metric fuck ton. Just shut your whore mouth.
First of all, that's not what "literally" means. Secondly, it was a tiny minority of games, even a tiny minority of multiplayer games. You're not fooling anybody. Everyone here should remember that time. Online stuff simply was not as big then. People were aware of it, but it just wasn't the same as once it was built into every console, had online stores built into the OS, etc.
Well yeah, that's what I was leaning towards. Bug and Error are the two guys that you talk to in that quest.