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/gameclub/ Thread - Super Monkey Ball Anonymous 05/10/2021 (Mon) 22:35:27 Id:4590a3 No. 306144 [Reply]
Come one, come all: the second installment of /v/'s own /gameclub/ begins now! >What is this? The goal of /gameclub/ is to have everyone involved play that week's game and try their hardest to beat it. Compare your scores, compare your times, scratch another game off the backlog. Alternatively, it's a rotating topic that provides a game for people to discuss. Was it good, was it bad, does it hold some place in your heart or not hold up at all? Is the soundtrack great or total shit? I don't think this game made anyone a furry, did it? Again, don't answer that. GAME: Make like a monkey and grab your balls, because this week's game is Super Monkey Ball for the Gamecube! >Super Monkey Ball is a 2001 platform party video game developed by Amusement Vision and published by Sega. The game debuted in Japan at the 2001 Amusement Operators Union trade show as Monkey Ball, an arcade cabinet running on Sega's NAOMI hardware and controlled with a distinctive banana-shaped analog stick (lol) Due to the failure of Sega's Dreamcast home console and the company's subsequent restructuring, an enhanced port dubbed Super Monkey Ball was released as a launch title for the GameCube in late 2001, garnering interest as Sega's first game published for a Nintendo home console. >Conceived by Amusement Vision head Toshihiro Nagoshi, Super Monkey Ball involves guiding a transparent ball containing one of four monkeys—AiAi, MeeMee, Baby, and GonGon—across a series of maze-like platforms. The player must reach the goal without falling off or letting the timer reach zero to advance to the next stage. There are also several multiplayer modes: independent minigames as well as extensions of the main single-player game. (via Wikipedia) FUN FACT: About a year ago some youtube fag leaked a new Monkey Ball project that still has yet to be announced. https://invidious.tube/watch?v=gA4bjZm902c DATE: This being the second week of /gameclub/, starting today (Monday, May 10) the goal is to beat Super Monkey Ball by Sunday, May 16.
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>>307699 Ideally any difficulty you can complete. The party games and mini-games can also have scores saved but those are optional.

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#GamerGate + #NotYourShield [#GG + #NYS]: Everything Is Fine Edition Anonymous 05/11/2021 (Tue) 19:38:42 Id:a1f52b No. 307059 [Reply] [Last]
ONGOING DISCUSSIONS: >Quinton Flynn Replaced as Kael’thas Voice Actor in WoW; Despite Judge Ruling Sexual Misconduct Allegations Came from Obsessive Stalker https://nichegamer.com/2021/04/19/quinton-flynn-replaced-as-kaelthas-voice-actor-in-wow-despite-judge-ruling-sexual-misconduct-allegations-came-from-obsessive-stalker/ https://archive.is/Dj5a5 >A petition to deplatform once cancelled game "Six Days In Fallujah" started by Hala Alsalman receives game industry developer and figure support; gets stealthily updated https://archive.is/h6Da1 https://archive.is/eSpno >Pro-GG developer explains reason for leaving project. Claims family issues rather than cancel culture are to blame https://yewtu.be/YBVyJhn5AGg >Game journo who wrote articles for Vice Waypoint and PCGamer calling for blacklist on Hogwarts Legacy over pro-GG lead developer: https://archive.is/7gsws >State of Decay 2 drama involving the "Punched Nazis" trait https://archive.vn/XsItt CURRENT TASKS: 1. OPERATION TRAJAN: Collect and catalog all of the various localization and censorship accounts of past video games into a single repository from these sources: romhacking.net

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Meanwhile In ACTUAL FUCIKING GAME NEWS Our old archenemy's are up to another grifting campain. All credit to /geimu/ for the archives and summary. Devolver Digital and Landfall Games to Match $15,000 of Donations to Feminist Frequency https://archive.md/3HHf5 https://archive.vn/xcaEH >i>s seeking $25,000 USD to keeping their Games and Online Harassment Hotline open longer each day, and more features to improve the experience for those reaching out for support. >>Funds will also be used to build a training program for “leaders in the gaming industry” to “help them understand, intervene, and prevent gender-based harm in their studios, companies, and communities.” >>Finally, funds will allow Feminist Frequency to “Continuing to fill your airwaves with pop culture news, political chatter, and feminist media criticism through our podcasts, videos, livestreams, and articles that encourage critical engagement with modern mass media and its relationship to gender, race, and sexuality.”
>>308093 Seems weird Devolver didn't bother to announce this or even tweet about it, is there any actual proof of this?
>>308115 Neither did, but unless the grifter is actively trying to extort $30k from two companies in broad daylight, it's safe to assume that they did until it mention magically disappears

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Meta Thread Anonymous 06/09/2020 (Tue) 19:34:04 Id:a120a4 No. 25719 [Reply] [Last]
Keep all of the board drama, autism, site issues, feedback and shitting on the website administration here. Thank you.
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>>308121 >there's a thread with teen* photos Fixed, and it seems to be from the same guy who posted tons of them on /hebe/ until every pic was removed. >>>/b/17529
>>308124 Maybe niggers aren't reporting it, as all eyes are on /hebe/.
>>308126 I already reported it hours ago and nothing happened.

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Call of Duty Thread Anonymous 05/10/2021 (Mon) 22:07:49 Id:9e46d3 No. 306120 [Reply]
What mods are you playing? What skins are you using? Do you want to play with anyone?
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>>307651 >A fucking Nazi Zombie shitter is spouting these words with no hint of self awareness. Am I wrong? >>307667 Shadows of Evil has good aesthetics and Der Eisendrache is good with friends because it's really easy to learn, but Town will always be in my heart for nostalgia. >>307702 Someone made Cold War in BO3 which is kinda funny. https://steamcommunity.com/sharedfiles/filedetails/?id=2370179373 https://steamcommunity.com/sharedfiles/filedetails/?id=2383600531 >>307807 There's has been some BO2 remakes on BO3 to varying degrees of success. https://steamcommunity.com/sharedfiles/filedetails/?id=1680193042&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2272246143&searchtext=
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OP you need to kill yourself.

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Anonymous 05/10/2021 (Mon) 13:39:22 Id:de7661 No. 305748 [Reply] [Last]
LOL The people who do not understand that video games, and any work of arts are not inherently political should fucking kill themselves. Works of art do not always have an inherent political meaning, people merely interpret a fucking political meaning. Political thinking is a lens with which you look through the world, not an inherent quality of things. Fuck this gay shit holy shit
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>>308107 snicker
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>>308127 >Shmorky It's so funny looking bad on this considering he was a pedophile, and was known to be into cub porn since 2006? I don't feel bad for Lowtax when he found out, but I do feel bad for his poor daughter spending time with that creep. Why the fuck did he even let him near her?

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Gravity Rush thread Anonymous 05/07/2021 (Fri) 01:40:28 Id:916702 No. 302937 [Reply] [Last]
Does /v/ still like and remember this series? Would you rape king Cai if given the chance?
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I have never owned a PS4 nor a PS Vita because I'm not retarded. Call me when they can be emulated.
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I guess she's a PoleKat now. Sony will love it. Gravity Rush 3 confirmed. For the Gaymers. Another 10/10 GOTY from Niel Druckmann
>>308103 What will that Kat do to Cai?

Video Game News General #3 Anonymous 05/01/2021 (Sat) 11:03:38 Id:707ff6 No. 298763 [Reply] [Last]
Konami skips out on E3 stating that due to “deep development on a number of key projects,” in the coming months. https://archive.vn/0VX8P Last Thread News Range from 03/22/2021 till 04/26/2021 https://archive.vn/SAF3h
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>>307706 >Kong has white skin. >Black protagonist. Do not insult DK Anon.
>>307706 This really deserves it's own thread
>>307518 I have no idea why Epic even filed this suit. They very clearly broke Apple's TOS, there isn't much room for debate about that. It's like they thought outrage from Fortnite kiddies would sway a lawsuit.

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New Donkey Kong 3D platformer from Super Mario Odyssey dev team Anonymous 05/12/2021 (Wed) 18:20:49 Id:b3ae14 No. 307841 [Reply]
Honestly on one hand I'm kinda disapppointed about the lack of a follow-up to Odyssey, but on the other hand it's nice to see Nintendo revisit a franchise that isn't Mario, Zelda, Animal Crossing or Splatoon. Rumor says this is mainly because Retro is busy botching Metroid Prime 4 after Bamco botched it. Personally I just hope there's character swapping on the fly this time around, or at least less collectables than in Donkey Kong 64. https://archive.vn/SKzRS
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>>307841 Oh, that's exciting. I always wanted another DK64. >or at least less collectables than in Donkey Kong 64. This was the main problem with Rare's games. There weren't called collect-a-thons for nothing. >>308048 I'm pretty happy about it to, casuals on Twitter always get angry whenever Nintendo doesn't do exactly what they want. >>308056 >>308066 Speaking of which, I hope the music isn't altered or turned into something completely unmemorable. Oddesy's music isn't bad, but I can't remember what 90% of it sounded like. Only a couple tracks stand out. Hiring Grant Kirkhope again would be the dream, he has worked with Nintendo recently on the Spiral Mountain theme in Smash and for some undefined role in Cadence of Hyrule. >>308074 God, I wish.
On one hand It will be interesting to see again a fully 3D DK game. I didn't like DK64 that much gameplay-wise but the game was filled with personality and had a lot of fun aspects to it (Although that may have been due to Rare). On the other hand I fucking hated SMO. It was so fucking boring, easy and repetitive down to every kingdom, every enemy and every moon with a very few exceptions. I hope it doesn't end up just being SMO with a DK paint over. Also If they don't include Lanky to the garbage it goes.
>>308122 >I didn't like DK64 that much gameplay-wise DK64's gameplay didn't even really feel much like a 3D translation of DKC's gameplay. I'd be interested in seeing a game that tried to translate DKC's mechanics and challenges into 3D, instead of just making a sequel to Banjo. DKC wasn't about collecting stuff, it was about tricky platforming.

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Balan Wonderworld Anonymous 03/04/2021 (Thu) 15:51:53 Id:0195b6 No. 252547 [Reply] [Last]
Well apparently the game has a demo. Guess what? It sucks. Every button in the game is jump. Some costumes don't let you jump while wearing them. There's no real indication of what collectibles are for or do. You get a little sequence with Balan that's just pressing 'A' when he does a thing without a notification. https://yewtu.be/watch?v=_Y09aBjPrjA
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>>306692 It is the developers' job to meet all expectations for a game, no matter how high or impossible to meet they are. If they don't want people to have high or impossible expectations, don't hype the game then. Those two examples that you cited are two among many of old has-been "developers" being unable to innovate the formulas in their games in a meaningful way, and just using nostalgia as a bait to scam people out of their money. The people having high or impossible expectations are never wrong. The developers that are unable to meet those expectations are the ones doing it wrong. Only the results matter. If the expectations are impossible to meet, don't create the product. Go do something else with your life.
>>306815 >I am thinking probably the same person who thought that literally all of the dialogue in the game should be written into a separate book that was never advertised. Maybe some of the people involved remembered how hard people shit on Sonic games once they started using in-game dialogue to tell the story, instead of relying almost entirely on the manuals. >>306962 I find it shocking how few people seem to be able to remember when they were kids. People who think kids are stupid probably were stupid kids themselves, and now they're stupid adults. All they're really saying is that they are stupid, and they're so stupid that they think they're not stupid anymore.
>>308094 Most people don't like introspection anon. The first part of introspection is usually realizing that you make mistakes all the time, and then feeling bad for that. The bad fee-fees usually scare most people away from further introspection.

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"It's a good game, but it's not a good X game" Anonymous 05/11/2021 (Tue) 11:39:15 Id:af2ffe No. 306696 [Reply] [Last]
When the talk of odd/bad sequels comes up there's always this phrase that gets uttered to defend them. Is it a criticism of the title of the sequel itself? An admission that it fails to live up to the standards set by its predecessors? Or is it a statement that the game is separate enough from the previous installments to be judged on it's own merits, with different aims and goals despite shared elements,numbering, branding and even story? I find this especially relevant to vidya because this way of speaking is more prevalent in videogames than any other media. Does this mean videogame sequels tend to branch out more than sequels in other media? Can such argument be made in good/bad faith even?
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>>308104 >dishonest If you think my count is wrong, then go count it yourself. I am waiting.
>two retards arguing about a game with dishonest game design So, this is the power of /v/ - Videogames...
>>308100 Here I am, having beat Dark Souls 2 twice, and this stupid faggot still needs to hide behind his favorite e-celeb's name just to look like he fits in on this imageboard. Your obsession with "content creators" is unhealthy. And your point is completely moot, I was talking about bosses that were challenging and fun to fight, not "who has armor and who doesn't."

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Little known vidya development shit and cut content Anonymous 05/11/2021 (Tue) 20:04:17 Id:af6594 No. 307088 [Reply]
Sometimes it takes two decades for people to say shit about what they made for some reason and a lot of shit gets passed over. For example, Pyramid Head's Great Knife, in Silent Hill 2, is not just a knife, but one half of a set of scissors that James was originally supposed to find two of to complete the set. Both Great Knife weapons would have been wielded differently and collecting both would have led to a secret, goofy joke weapon in the new game plus, a gigantic pair of scissors. These two halves of the Great Knife scissors would represent both sides of James' guilt, both over Mary and Maria and collecting both would have contributed heavily to the In Water ending where James commits suicide. Essentially, though, the Great Knife pair was definitely a shout out to Clock Tower where the main villain is a midget mutant that wields a pair of garden shear scissors, which is a surprise. However the reason this wasn't added was because of the extra weapons adding onto development time, but the final weapon has a notch on the side that shows it's part of a pair of scissors, which is extremely hard to see in gameplay, but is alluded to with the unnaturally hanging scissors in Pyramid Head's room. BTW they had no intention of Pyramid Head wielding scissors, just two with the spears like the final game, but if you collected both of the Great knife scissor halves they wield spears like in the final game, instead of the slow Great Knife, so the fight would be harder to fight, representing James' desire for suicide clearly. However this was cut for time. A lot of cut stuff like this has come out in more recent interviews with the creators of games, what else are we missing?
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>>307862 This was only discovered by the Super Metroid romhacking Discord channel perhaps a year ago. They were looking at unknown hex in Draygons area and discovered this. They then realized they could set the path to anything (series of XY coordinates)
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One of the devs posted an early outline of Timesplitters 3's story on Twitter a bit ago. The broad layout was established fairly early on, but the best parts (all the interacting with your past and future selves, "not even close", the squeeky "yeah", Cortez agreeing to go first, Cortez accidentally briefing Crow on time travel, the robot being reprogrammed in terms of IFF but maintaining the same personality) and the last few levels were all added later.
In Mario 64, in Tiny Huge Island, a particular slope near the top of the mountain was originally sloped in the opposite direction, and the change resulted in coins spawning incorrectly, including one spawning inside of the mountain. https://www.youtube.com/watch?v=iPILIf7ru48

Offline MMO Games Anonymous 05/06/2021 (Thu) 22:43:21 Id:ab7ecf No. 302820 [Reply] [Last]
What are some games you would say have aspects of and feels like an MMO, but aren't actually one? This can mean anything like the way the U.I looks, the combat, how you traverse the world. Whatever reminds you of what an MMO feels like. You can even include MMOs that have a single-player offline mode to them, but I'm not sure how many of those exist other than PSO, PSU, and White Knight Chronicles.
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this guy talks weird but pretty good explanation of what happened to the series. a real shame, i loved this game. https://www.youtube.com/watch?v=ozQ43DDSA_0
>>306687 Don't respond to torniggers.
>>306698 Yeah, how dare someone want to be anonymous on 8chan.

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Pick a game, change the genre Anonymous 05/10/2021 (Mon) 14:08:35 Id:000000 No. 305756 [Reply]
It's time for another one of those high concept autism threads. Spinoffs, such as Final Fantasy Tactics, can attract a new audience or put a nice spin on a long running series. Sometimes, they might even be better than the original series. So pick a game you'd like to see made in a different genre, especially if you think it will work well for that genre. I'll get the ball rolling. >Kirby, but an actual 3D platformer I'm going to address the elephant in the room. Kirby will not work in a direct translation to 3D. It would have to be redesigned from the ground up to be more of a puzzle platformer or some sort of exploration game. Instead of having a ton of abilities, they'd have to cut down on the abilities, as well as more some of them more contextual. Which does bring up the question of why make a Kirby game if you're not going to have a ton of abilities. But hey, Kirby's Air Ride was pretty neat, so why not give it a try? TL;DR: if Kirby were to be made into a 3D platformer, I think it might have to be made like a cuter 3D Zelda.
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Smash as a fighting game would be trippy.
>>307375 >Imagine Mario Kart but it's a racing game
>>307383 No, that's not the same. It would be closer if you tried to make Mario Kart into a non-kart racer, like Gran Turismo or something.

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RimWorld and Dwarf Fortress Anonymous 02/11/2021 (Thu) 22:56:15 Id:6d9fd7 No. 234876 [Reply] [Last]
Been playing the fuck out of RimWorld the last week for the first time. Pretty addicting so far even if I suck at it, and I wanted to see what mods people were using or even just what gameplay style you had going for ideas of things to try out. I have some collection of Vanilla Expanded mods and a medieval mod, but I'm curious what shit other anons suggest running. Please post pics of your colonies too, as I want to see how badly my own stack up. Also I've been wanting to get into Dwarf Fortress, but I have yet to dive into that because a friend of mine warned me that it was really tough to get into. Any advice for a first time player? I've recently been watching a bunch of videos on it and it doesn't seem as bad as my friend made it out to be, but maybe I'm missing something.
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>>285859 Could be because equipment like gloves and boots gloves are modded so the game won't recognize them unless they're worn on flesh. There's an additional mod that addresses just that though, Prosthetic No Missing Body Parts. >Have I been torturing my colonist by having her running around on stubs? Nah, but had you been forcing her to gimp around on peg legs, simply allowing her to get dissected by the mechs would've been more merciful..
>>285908 That seems dumb. Why would bionic legs stop you from wearing shoes? >>285929 >Prosthetic No Missing Body Parts Thanks for the suggestion. I'll have to check it out. Also I feel bad for Bumper. Some colonists really just get fucked by RNG
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Anyone with performance issues try this fucking mod out (RocketMan Performance Mod). I went from some lag and crashing once every 30mins with 150-ish mods to not crashing at all with minimal slowdown when 3 traders showed up all at once. Also if anyone is desperate for more mods to try out, they released a pretty huge Mass Effect mod for Rimworld.

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Marvel vs DC Anonymous 05/06/2021 (Thu) 16:44:28 Id:7f0d73 No. 302596 [Reply] [Last]
Hello 8chan, My name is Guy Incognito and I was wondering what characters you'd like to see in this upcoming rumored game. Feel free to list your favorites.
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>>307909 >Gwenpool Might as well just have "Hulk with Boobs" She-Hulk while you're at it. Might as well go all the way and have Carl Manvers be the main character, with Iceman having all his attacks revolving around sucking the opponent's cock.
>>308041 >Rogue's ultimate is turning everyone gay
>>308045 Jean Grey, you mean. It's practically canon that Jean Grey used her psychic abilities to turn Iceman gay. We literally read his thoughts for 50 years, and he was the horny teenager of the group, always after girls. Then one day Jean goes "But Bobby... you're gay," and suddenly he can't stop talking about how badly he wants penises in his butthole all the time. It's extremely obvious that Jean Grey committed an extreme abuse of her power, and if Marvel comics survived long enough for the SJWs to get replaced, it would surely make for an excellent story. But they'll probably go out of business long before then.

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Card-Based Autism Anonymous 05/12/2021 (Wed) 01:11:24 Id:469c4c No. 307325 [Reply]
I stayed away from card-based games for a long time because of (((booster packs))), (((card-economies))) and how much the games tend to attract maximum amounts of kikery and e-sports cancer (MtG). Recently, however, I gave Monster Train a shot because you can just pirate it and call it a day in terms of content. The game is a rogue-lite based heavily on decision-making. You have to optimize your route, your choice of card drafts and carefully select which cards to cut off from your deck in order to hopefully come up with a broken as fuck deck that can beat the last boss. Difficulty starts off at "game journo can beat final boss by rolling xir's artificial meat curtains on the keyboard" and, at max-difficulty, becomes "if you don't come up with a way to consistently break the fucking game you've already lost". Gameplay rewards experimentation and creative thinking, at least for the most part. Base decks are quite varied in terms of mechanics and it seems most if not all combinations are surprisingly viable once you know what you're doing. I'm bringing this game up in hope other anons have played it so we can discuss strategies/card synergies. There is surprisingly little discussion about the title even within its official wiki and most I have to go on are some youtube videos from some guy that does random-random cov25 runs on a daily basis. Some grievances: >fuck reap, it sucks (pic related) >fuck frostbite, it sucks (pic related) >fuck tethys, she sucks (pic related, sweep/frostbite tethys) >the last divinity is borderline unfair at higher difficulties. You can beat the "last boss"/archangel before it without even breaking a sweat only to have your shit pushed in from turn 1 with this motherfucker. You are forced to make all decisions from the beginning of every run in order to come up with a strategy to cheese him. >now that I think about it, the largest part of why reap and frostbite suck so damn much is because the last divinity shrugs all stacks of them off every fucking turn, so building around those mechanics is not worthwhile unless you only minimally invest in them for clearing weak mobs inefficiently Anyhow feel free to talk about and recommend any card-based vidya ITT.
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>>307991 Nah I don't like reap either
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