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/gameclub/ Thread - Star Fox 64 Anonymous 04/30/2021 (Fri) 03:01:57 Id:dd39ce No. 297931
Welcome one and all to the first installment of the /v/ /gameclub/ thread! The idea of these is to have everyone involved play the chosen game for the week and try their hardest to beat it. Maybe you'll be the first, maybe you'll be the last. You might have the highest score or the lowest, but you'll have played another game. If you're real lucky it might even be something on your backlog. Alternatively, it's a rotating topic that provides a game for people to discuss. Was it good, was it bad, does it hold some place in your heart or not hold up at all? Is the soundtrack composed of total bangers or does it make your ears bleed? Did it turn you into a furry? Don't answer that one. GAME: This week's pick is the space shooter classic, Star Fox 64! >Star Fox 64, known as Lylat Wars in the PAL regions, is a 3D rail shooter video game developed by Nintendo for the Nintendo 64 console. It is the second installment in the Star Fox series and a reboot of the original Star Fox game for the Super Nintendo Entertainment System. (via Wikipedia) FUN FACT: Apparently the game was also praised for its voice acting at the time. All memes aside, there recently was a release of the uncompressed audio files and the level of voice acting an N64 game had is actually impressive: https://yewtu.be/watch?v=SE1pKOJY66U SAD FACT: It also holds the place of the best-selling Star Fox game of all time. DATE: Since this is the first time I'm trying this, consider the week for this game as starting early. Completing Star Fox 64 will be the goal until midnight on May 9th, and on Monday May 10th the next game will be assigned. >How does this work? You find a copy of the game of the week, boot it up, and try to get through as much of it as you can. If you beat it, that's great! Post about your progress if you want - screenshots are appreciated! >Will this be every week? Maybe, probably not. Please feel free to provide input on how long games should be selected for, what games you'd like to recommend for the next thread (it'll probably get chosen through a strawpoll or something throughout the week), or even if we should have some sort of leaderboard included for times/scores. I'd like to keep the time frame consistent (so regularly 1 week or 2 weeks) and the games on the more realistic side for completion (so no hundred hour rpgs or MMOs). Additionally I'd prefer any recommendations to be games easily obtainable for emulation or purchase.
Cool. If I remember correctly, the 3ds version forces you to do tutorial, so if you're impatient, you might want to stick with the N64 version.
>>297935 I downloaded the 3ds version a while ago and forgot to play it. Hopefully it is not too annoying.
Not a bad idea. Also I think the soundfont was figured out too
Isn't the 3DS version betteR?
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I use this game's training mode as a controller benchmark on my PC. Here are my results, all of these are before you hit all-range mode. >Dualshock 4 <cleared all 100 rings, 35 hits >Xbox 360 <cleared all 100 rings, 51 hits >Xbox One S <cleared 99 rings, 54 hits >Hyperkin Duke <cleared 97 rings, 51 hits Another fun fact: Only the European Star Fox 64 game has the option to change to the classic SNES Starfox voice via Lylat. The Japanese version is dubbed in Japanese and the American game stays with the now iconic voice acting.
>>297984 Yes, but Citra keeps crashing for me.
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>play the entire game in first-person view whenever possible >game is now lunatic difficulty since doing barrel rolls means spinning with the screen and limited field view >barely saved Peppy in Fichina but made a stupid move going to Solar which killed his Arwing >get my ass wiped by Area 9 >defeat extra Star Wolf but now with only one life remaining, somehow saving everyone from being stuck in repair >sweating right now >face andross >defeat his true form >get to the part where I have to follow James >he's going so fast I can barely keep up with him, but through luck I survive >until I chose the last wrong path which took my last life >game over GOD FUCKING DAMN IT THIS IS BULLSHIT AAAAAAAAAAAAAAAA You know what would be a far worse challenge than playing everything in first-person mode? Playing it AGAIN but this time you have a VR headset strapped on you and you have a real joystick to pilot the Arwing. The crew members were flying everywhere while I tried to defeat Area 9's boss and they kept getting in my way, they're a real pain in the ass to avoid. Well here's my score. Try not to rage if you manage to actually clear the game in first-person mode.
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>>298039 I forgot to mention... If what I suggested isn't enough torture for you then unlock Expert Mode by getting ALL the medals first, THEN play the game on Expert Mode in First-Person Mode whenever availible while having a VR headset strapped to you and a joystick to pilot your Arwing. If my previous post is lunatic difficulty then this one is Dante Must Die difficulty.
>>298042 Neat, I didn't know you could simulate the 3DS's 3D screen with a VR headset. Gotta get on that and the Kid Icarus Uprising mouse and keyboard mod.
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>>298067 Technically speaking the Starfox 64 game I ran was the N64 version, I haven't emulated the 3DS remake but I'm sure what I suggested could still probably work with it.
>>297984 It removed cockpit view so it can go to hell.
>>297931 https://files.catbox.moe/mjdu32.zip Would be cool if you included at the very least a link to a ROM next time (or obviously the actual game if you're gonna be doing PC games too). Also including a link to the emulation wiki isn't a bad idea either for console games.
I think weekly might be too often. Give people more time to play, plus you don't want anons to get burnt out. Monthly worked out pretty well on /vg/
>>298143 Agreed, monthly is best.
Me and my brother used to play the hell out of this game as kids.
>did it turn you into a furry? Come on anon. It doesn't even have nude fur.
>>298213 >That image isn't actually transparent I apologize for posting this monstrosity, I'm just as surprised as you are
Star Fox 64 was dope. I remember playing it at a friend's house first. I was more of a PlayStation guy at that point, but my friend had an N64 with 4 controllers, so we frequently would game at his house. Like all the true OGs, I didn't read the manual. If you read the manual you were a big fuckin dork. Honestly, that made it more fun to discover there were branching paths and figure out the purpose of each member of Star Fox Team. I think it's still damn fun to play, despite my hands apparently becoming retarded whenever I pick up an N64 controller now.
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Star Fox SNES is better.
I haven't kept up with N64 emulation in years, what's the best emulator to use these days?
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>>298327 A poorly coded one
>>298327 You can use Dolphin to emulate the virtual console version. There's even this https://forums.dolphin-emu.org/Thread-star-fox-64-hd-texture-pack-v0-1-04-02-2020 for hd textures.
>>298327 An actual N64. Don't be an emulationcuck, what's the matter with you?
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>>298344 >HD textures That looks like absolute dog shit. Proving once again that emulation is one giant meme.
I'm currently getting ready to move to a new house. I'm packing away my CRTs and retro vidya in a storage unit due to lack of space and the fact that it doesn't get used much anymore. But this thread motivated me to dig out the N64 and play one last game before locking all this shit up. It will never not be comfy to sit around a CRT and play old vidya. I had a great time spending a few hours playing this. thanks anon for one last ride
>>298407 Why wouldn't you just play it on an LCD screen which displays data exactly as the game interprets it?
>>298414 Because some games were intended to be played on CRTs, so they can actually be more authentic than a screen that displays exactly as the computer interprets it, rather than how the developers intended it.
>>298414 The radiation makes you feel warm and cozy
>>298327 Emulation doesn't have the FPS drop when big explosions happen so that's a minus from me
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>>298407 >It will never not be comfy to sit around a CRT and play old vidya. It was never comfy for me because my vision was always shit.
>>298380 >>298424 But N64s and their games are probably really expensive these days thanks to soy hipsters driving the prices up. Really wish I hadn't sold mine 15 years ago
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>>298489 >Really wish I hadn't sold mind 15 years ago. You dumb nigger. You NEVER sell your childhood consoles. I still have my childhood SNES, Genesis and N64 on my uncle's Commodore 1701 that he bought in 1989 and I'm sitting pretty. Imagine being a dumbass who traded in their SNES for a discount on a full retail price 3DO.
>>298501 In my defence, I was a retarded teenager at the time. At least I still have my old gameboys.
>>298503 >Sell all your N64 games to buy Metroid Fusion >Keep DK64 because FUCKING GAMESTOP will only give you $0.01 for it >Later trade in Metroid Fusion for Metroid Zero Mission
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>stickied Neat, thanks! >>297991 The last controller I tried beating Star Fox 64 with was my keyboard, which made the final couple stages nearly impossible. Hopefully I can manage better with my gamepad. >>298103 Yeah that would have been a good idea. I thought about adding some other stuff like a link to the game wiki, soundtrack, guides etc. but didn't want to clutter the OP up any more. >>298143 >>298153 Alright, monthly it is. Gives anons more time to get the game and make progress completing it and also gives us more time to decide on the next one. >>298407 I'm glad you had fun.
>>298214 well what the fuck did you expect faggot, that's a jpg, those don't support transparency you probably wanted a png
>>298580 >Can have animated jpgs but not transparent ones
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Just complete the (mostly) easy route through the game. Could have gone better, but not too bad for zero practice. What I've learned: Slippy is an annoying cunt. Solar is a shit level. Whenever one of your teammates is talking they take damage, which means if any of them go into the level at low health their arwing is fucked. The regular Andross boss is a pain in the ass if you don't know to shoot his eyes. He doesn't even go into the finger laser phase if you don't, instead he just swings his hands around and then sucks everything which is hard to dodge AND ALSO gives him a shit ton of invulnerability frames in between phases. Otherwise he's a total joke.
>>298382 Better than paying scalper prices.
>>297931 I'll probably get on this tomorrow, but I suggest in future threads you provide a download to the game in question, maybe even link an emulator if it's a console game. All the difficulty should be with playing the game, not setting it up.
>>298728 >>298728 >All the difficulty should be with playing the game, not setting it up. Ah so no Morrowind then
>>298560 >I thought about adding some other stuff like a link to the game wiki, soundtrack, guides etc. but didn't want to clutter the OP up any more. Have a second post under the OP with an infodump/FAQ
>>298723 You have to pay scalper prices for everything now though
Been a while since I last played, but I wasn't too bad. Only got one medal, but I still got Pepper's "WHAAATTT?" reaction. >>298781 Morrowind actually wouldn't be that difficult to set up, just get the gog installer and openmw, but I don't think it would be that suitable a game for a thread like this.
>>299137 The joke was that anons spend 8 hours modding it
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>>298213 >>298214 >did it turn you into a furry? furry is different from "toon" art i think. sonic, micky mouse, bugs bunny (and even mario) are closer to the 1920s and 30's cartoon aesthetic. and just like betty boop i'm sure princess sally was designed with the same visual language. (by some very horny animators).
>>298339 >[Bojangles]
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Second try went a lot better. Technically third thanks to some bad luck on Venom with Star Wolf. I had level 3 weapons when I first got there but died which made the fight way harder than it needed to be. >>299137 >>298781 Morrowind isn't a bad idea. It's another one of those games I've played often but never actually beaten because I get attached to the roleplaying or how to perfectly optimize my run for the best quest rewards/reputations.
>>299492 >Morrowind isn't a bad idea. I just don't feel like a week would really be enough for it. It's a game that takes a lot of time, unless you go out of your way to cheese it. And just beating the main quest isn't even really scratching the surface of that game.
>>299498 OpenMW multiplayer game night would be funnier.
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>>297931 here's my score
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I don't think a 100 hour RPG will fit these threads very well. Maybe some racing game, it'd be fun to compare time trail scores. Or some FPS with a good campaign, then we can end the month with a gamenight. >>299532 >OpenMW multiplayer That's a thing? How the fuck does that even work?
>>299669 Try it. It's the some of the best autism you can get.
>>298039 >Japanese You practicing with video games too?
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I fucked up and let Peppy die in Sector X which screwed up my path I was going to take for points, oops.
>>299809 Still not a bad run, especially with Corneria.
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>>299498 >I just don't feel like a week would really be enough for it. Depends. If we're willing to have the games go for a month at a time there wouldn't be any problem with longer games or ones with extensive replayability. Initially I wanted to start with a weekly schedule to keep the games rotating and short enough for most people to have the time and interest in playing them. So, more arcadey titles like N64 classics or shorter PC games. Then later on include more variety with more obscure and longer games. Should we go for a time span somewhere in between, like two weeks? >It's a game that takes a lot of time, unless you go out of your way to cheese it. And just beating the main quest isn't even really scratching the surface of that game. Yes and no. If you're familiar with Morrowind it doesn't take that long to get through the main quest. Even if you're not, having an established time frame would encourage you to focus on it or a specific few guilds/factions rather than aimlessly try to 100% the game over hundreds of hours (like I always do). >>299532 If anyone wants to set up a gamenight for OpenMW I'd be down for it! >>299561 >>299562 Jesus dude, it took me at least three runs before I could get the alternate route on Corneria. Those arches on the water always fuck me up.
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The redemption run, sort of, I went to Sector Y instead of Macbeth on accident whoopsies
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>>299763 Yes I have been.
>>300126 You mean Z?
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>>300146 Yeah, I get those mixed up.
>>300254 You realize the clouds in their backgrounds are in the shape of their letters, right?
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Star Fox 64? Seriously, Mark? Try not picking such a boring ass game that everyone has played already next time.
>>300462 Star Fox 64 is great.
>>300466 Overclocked Star Fox 2 is better.
This would be better with obscure games, to share the discovery/exploration of a game with other people. The only way this game suggestion could be worse would be M64 or OoT or some other such shit.
>>300462 Given OP had a pretty low score his first go round, and we had someone that actually got a game over, I think it's safe to say we have people that have never played it.
>>300531 I've played it, I just suck at it.
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>>300531 It hasn't been my first time playing the game but this was my first time playing some of the levels, mainly the harder route ones. As a kid I would just watch my older brother play them. Would have gotten a medal on Venom too if Slippy didn't get fucked in his frog ass. Aquas sucked but Zoness was fun. >>300462 >>300470 I was considering Moon: Remix RPG Adventure but figured more people would be interested in giving Star Fox 64 a go for competition's sake. Again, I'm not exactly sure what a good game length/time investment should be. Please feel free to recommend games you feel would be interesting for anons to have a go at. The more variety these threads have the better! Also I'm not Mark. Also, would it be worth hosting a poll off-site like via strawpoll for future games or just include choices in a post further down the line and see what people are interested in? Otherwise I'll just toss them all in a hat and pull one out.
>>300736 I don't think RPGs are a good idea at all. Arcade/racing/shooting or anything with scores sounds better but SF64 is just too fucking normalfaggish and overdone.
>>300736 Some Treasure games would probably be cool.
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>>300747 Mischief Makers would be fucking awesome.
>>300531 I have played it many times in the past, I just went with the cockpit view gimmick run. >>300736 Super Monkey Ball would be a good game (Not so much the sequel because it can easily get cheesed). I would be impressed if anons got to the extra stages and Master which is as difficult as it sounds
>>300795 Isn't the PS2 version better?
>>300795 Oh, I wasn't talking about you, your score was decent, especially considering the cockpit view challenge.
>>300797 Fuck no I played that one and it's so fucking dogshit rolling the ball with the Dualshock 2 and 3 controllers. It also has loading times that the Gamecube games lacked. Now if you were to say the Xbox version instead of the PS2 than it's not as bad as it doesn't have as bad of loading times compared to the PS2 version and the Xbox controllers handle the ball rolling just as good as the Gamecube. While Deluxe is a good game it has the same problems as 2 because you can easily cheese the game with having 99 lives as soon as you buy them. This is more applicable to Deluxe but in the case of story mode you have more stages to choose from and only 10 need to be cleared to advance to the next world whereas with 2 you were required to finish all 10 levels before you were allowed to advance and you weren't allowed any other option. I'm also not a fan of the gimmicks they used in the newer games where you had to push a switch to activate something to get a goal.
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>>300812 Man the loading times are something no one talks about with PS2 vs. GC. It's kinda why I like the GC version of Killer7 so much. Like yeah it's on 2 discs, but when you see the PS2 loading times, that's preferable. Also as an aside about controllers, I grew up not playing much Sega (until the Dreamcast) and never experienced the unsung hero of a controller that was the Saturn 3D control pad. The weird concave analog...ball was so nice. It's really smooth and comfortable to use. It's especially good when you consider the N64 analog stick made by Satan himself to give children carpal tunnel as young as possible.
>>301230 >Man the loading times are something no one talks about with PS2 vs. GC then That's because you use the HDD when you don't want loads.
Just got a run in on normal because I haven't unlocked expert yet on the emulator. Little hard to play on a dualshock 4. I've forgotten how to block charge shot lock-ons so I can spam them. I used to be a lot better. I think my record on hardware is in the 2300s on expert. This was a medal run.
So what are we playing next week?
>>303186 Super Monkey Ball and Mischief Makers were both suggested and are pretty good picks. If I had to choose I'd go with Super Monkey Ball since that's easier to get into and keeps up the competitive feel following Star Fox 64. That said I'm a total retard when it comes to filesharing and don't have the slightest idea where or how to do so beyond finding something through the share thread and linking it.
>>305238 Vimm.net is a good site.
>>305704 Thanks for just directly linking the download like that without warning.
>>305706 It really doesn't matter where it's from as long as the fre download option is decently fast and the hash of the .iso matches redump. >>305238 I mean gamecube emulation is starting to stray into less accessible territory bbut then again N64 is no walk in the park and specifically Mischief Maker is an issue prone game. Though if you're undecided I can link the undub romhack for Mischief Maker.
>>305706 It's not bad. Downloading Super Monkey Ball from there may actually be better as it has been converted to a nKit ISO which has the dummy data removed to conserve space and it will play fine on real hardware or dolphin.
>>305785 >>305706 Wouldn't it be a bad idea to link a specific site for the download? I would think what >>305704 posted would be better since archive.org likely has a ton of shit that gets removed regularly for legal reasons.
>>306032 Stuff on Archive rarely ever gets removed, usually it gets restricted
Thread for this week is up! >>306144


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