/agdg/ - AGDG

Just like make game

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OFFICIAL DEMO DAY THREAD ~ /v/ + /agdg/ nodev 11/11/2020 (Wed) 15:09:52 Id:1ef3c7 No. 20 [Reply]
OFFICIAL DEMO DAY THREAD ~ /v/ + /agdg/ >What is demo day? A seasonal community event in which your fellow nodev anons show off their vidya, and for you anons to do what you do best. >That is? Play our vidya, and tell us how we can improve, show us the untapped potential you see, tell us how much our game sucks (or doesn't, after you've played it of course), and why it does or doesn't suck. Obligatory Notices Please post criticism/bugs/etc in this thread.
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ANCHOR POST FOR DEVS Devs, reply to this post with you games.

making a game - details in thread. nodev 08/11/2020 (Tue) 05:50:52 Id:ddf189 No. 17 [Reply]
I am stuck on tutorial. Making sacrifice to zeus. I keep dropping the stuff on the ground without being able to combine it :(

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Progress General nodev 07/24/2020 (Fri) 22:13:56 Id:57c1e7 No. 15 [Reply]
Post what you're working on

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How to monetize? nodev 05/21/2020 (Thu) 15:44:55 Id:4dc834 No. 11 [Reply]
I hope to launch my game in about a year, and haven't yet added any monetisation. The game-design aspects of it (what to sell, etc.) are a separate question, but the more important issue is: how do I do it, mechanically? How do I sell digital goods or modify a player account in exchange for real money? Do I need to make a deal with a credit-card provider or bank? Are there open-source libraries I can use?
>>13 *Otherwise, I've been curious about this too. Is there any platform that isn't completely ass? What's the best out there? Quite frankly I do not give a shit that GOG are a bunch of "SJWs" (reminder that the word gets thrown around so much it's not entirely accurate anymore; are they really SJWs or just removed some "nazi" content?) as long as they won't molest my game.
I actually do want to maximize profit to fund more of my projects, so I don't see anything morally wrong with penny and diming the goys EA style at every step if necessary, but honestly it's just inconvenient as fuck for people to pay for digital content in 2020 and most people will pirate it anyway. I will probably make money through donations, because I really do believe that people will give me shitloads of free money if I give them a genuinely good game, because these are a rare commodity these days, and true art speaks to the soul. I also think it's more profitable to monetize shit related to the game instead of the game itself, eg: t-shirts and merch, events, royalties from corporate partnership, etc...

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QTDDTOT nodev 05/15/2020 (Fri) 20:12:23 Id:1a6cc9 No. 7 [Reply]
>Ask questions that are probably better asked on the active >>>/v/ thread instead of here >Receive answers
Is there actually anybody here? This shit seems dead as fuck. I'm too /nodev/ to actually post anything worthwhile, so I'm wondering if we have activity around here.
>>9 There's a thread on /v/ here, as well as on zchan. I think those are the two bunkers right now. Julay was one and then its /v/ went through two planes. The threads were always more active than the board.
>>10 >>9 It's also somewhat risky to use the site/board as a means of archival what with the deplatforming and such. The wiki is probably the best thing to use

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Welcome/Meta thread nodev 05/12/2020 (Tue) 11:15:26 Id:57425c No. 1 [Reply]
Welcome to yet another /agdg/ bunker, a place to archive your progress and discuss all matters related to gamedev. This thread is for discussing the state of /agdg/ as a whole, linking to other bunkers and planning for a more permanent place for us. If you have any banners for the board, feel free to submit them here. Rules: https://8chan.moe/agdg/rules.html Also check out theother bunkers should this place prove too slow: http://8agdg.wikidot.com/general:bunkers
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One day, I'm gonna work for VIDEOGAMES
Posting a wallpaper in here since I don't think it needs a dedicated thread and the board could use more activity


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