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We're All Gonna Make It Join us on DrawPile (Software: https://drawpile.net/ | Host address: splelps.com) in the /loomis/ channel, official meetup sunday afternoons ( 2pm US CST/CDT [9pm EU CET] ) with regular activity found throughout the week!

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Anonymous 04/25/2020 (Sat) 05:23:34 No. 1 [Reply]
Welcome to /loomis/ ! This board is intended for the discussion of a variety of artistic subjects, with an emphasis on illustration, painting and animation. If you're looking for books, video lectures and demonstrations on these subjects, please see the /loomis/ resource hub archived at: https://bit.ly/3mW0abp In case of outages, be sure to bookmark the /loomis/ family of boards: https://www.anon.cafe/loomis/ and https://www.8kun.top/loomis
Edited last time by loomis on 10/20/2020 (Tue) 05:00:10.

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Loomis Feels Thread: Treading New Ground Anonymous 09/24/2020 (Thu) 05:18:23 No. 146 [Reply] [Last]
Tell me how you feel
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>>1504 Different people have different ideas than you do, so someone might request something interesting you never would think of otherwise. It makes for a nice challenge and a break from your own projects and from practicing. It can even inspire ideas you can use in your own projects. Besides that, there is an aspect of contributing to a community. Any good request will be descriptive and have reference images included. That removes a chunk of the grunt work for the artist. By ignoring shitty requests and entertaining good ones you make idiots less welcome, making them more inclined to leave or to behave, thus cleaning community a little bit. Then it is also nice to see your image posted. I drew a handful of Stalker, Bayonetta, and WH40K reaction images years ago, and still get a kick when I see them posted years later. At the same time, I do not think you should not spend too much time on requests. If the one I draw is taking more than an hour or stops being fun, I simply stop.
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>>1504 > Why would you ever work on anything other than your own personal projects? Cuz they're usually bored and the requests are pretty fun > I can understand sharing your artworks with other, but literally drawing for someone else for free? Its not like these ungrateful requestniggers have anything to give other than a meager (You). A lot of online content creators start like that, just putting out content for free. Content adds to the value of the website hosting it. nbd > Is drawing requests the ultimate cuckoldry? if you think just drawing for fun is 'ultimate' cuckoldry then you haven't seen real cuckoldry like IP theft. > You are designing, sketching, drawing and rendering an artwork for hours solely so it can go and end up in another man's hard drive. If that space in the hard drive is occupied by a drawfag's artwork, then the drawfag is the bull dontcha think

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>>1504 this is copypasta for the record. He posted the same shit in the /v/ drawthread.

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Sharing is Caring Request Creative Resources Threa 12/04/2020 (Fri) 16:49:41 No. 1050 [Reply] [Last]
Let's take advantage of our collective knowledge to help anons find the things they're looking for. Can't find a specific book anymore? Ask here. Forgot the name of that one YouTube-channel you really liked? Ask here. You have a rough idea of what you're looking for? Ask here.
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I'm literally too fucking retarded to learn how a fucking torso works. Studying actual photos or even drawings just ends with me drawing 50 guidelines and 50 shapes and ending up with some sub-DA shit. Are there any baby tier tutorials that are even easier than loomis for the body?
>>1528 There's this video set by Steve Huston from New Master Academy where he goes over how to construct the torso, he basically says to think about is as a coca-cola bottle first and then add the shoulders and such later. Does that make sense?
>>1528 if you draw a bunch of "guidelines" you're probably only seeing the guidelines so how can you tell if your drawing is correct or not? See if you can draw without them, instead focusing on communicating form and anatomy with the drawing itself and using "guidelines" as just a way to mentally map what you're looking at. If this isn't working out, the problem is probably a base drawing issue and not an anatomy issue. If you're bad at drawing, you'll be bad at drawing anatomy and learning anatomy isn't too efficient since you don't have the capacity to study it accurately through your drawings. So instead maybe focus on being able to draw from a reference to train a more base drawing skill.

Weekly Theme Thread Anonymous 09/28/2020 (Mon) 04:02:17 No. 213 [Reply] [Last]
-See weekly theme. -Draw. It doesn’t matter what, or how, as long as it’s related to the theme. -Post. -Repeat next week.
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>>1519 i cleaned my shitty drawing up a bit, my old ass scanner is acting up and makes everything look weird
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>>1472 bang bang

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Non-denominational /loomis/ Drawpile Thread Anonymous 07/06/2020 (Mon) 03:06:34 No. 15 [Reply] [Last]
Drawpile (https://drawpile.net/) is a collaborative drawing and visual shitposting software. Every Sunday at 10pm CST Sunday at 2pm CST/CDT [9pm CET] good /loomis/ boys and girls of all skill levels from across the internet come together for a one-of-a-kind artistic experience. Join us! Drawpile > Session > Join > Host name (splelps.com) > Channel (/loomis/)
Edited last time by loomis on 10/20/2020 (Tue) 04:31:57.
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>>1454 And that's a wrap. Thanks for dropping by.
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Weekly reminder!
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And the results are in. Thanks for yet another week of neat drawings and horrifying abominations.

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Music Bread Anonymous 09/25/2020 (Fri) 19:11:41 No. 152 [Reply]
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Website Design Anonymous 07/12/2020 (Sun) 03:45:20 No. 18 [Reply]
Does anyone have any good sources/tips for designing a good looking website?
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>>20 Here's the mother of functional minimalist sites
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>>18 What's the purpose of the site? I like clean layouts without most modern cancer, and preferably with menu on right or left margin, instead of the top or bottom. Pic related is a decent example, even though I would get rid off the column on the right. I hate sites that use hover to reveal submenus or for other functions. Same goes for "sticky" and "floating" menus or bars. They just take up valuable screen space, instead of staying in their place. It is pretty pointless functionality on pc, since space+shift or HOME buttons can get you to the top in less than a second anyway. Slow animations that waste time are another complaint. Other things I think are bad: >slide shows >tiny buttons >text and image shadows >animations and videos that play automatically, especially when the site is text focused - exception are gif avatars and reaction images >welcome image that forces you to scroll or click "visit" button to get to the actual website >bunch of empty space (like twitter) >information displayed only in a narrow area in middle of the screen (like twitter) >endless scrolling >pages that are not numbered, and your only options are "older" and "newer" >tumlr's and pintrest's "tiles" system, where each post is a tile of varying size >no search toolbar

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>>1516 UESP is a stylish wiki.

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Tower Girls: "Moe" Girls Edition Anonymous 09/17/2020 (Thu) 03:44:47 No. 94 [Reply] [Last]
Learning to love again Use your post number or the Random Number Generator at https://www.random.org to roll a number between 1 and 999 to play! https://www.youtube.com/watch?v=5ZQOlhv9fcY
Edited last time by loomis on 10/26/2020 (Mon) 03:08:36.
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>>1467 Not really, she was said to be beautiful but wasn't described as being particularly curvy or anything of that nature. I don't believe there's any actual depictions of Lamia from the era, and her being seems to be Naga a very recent thing. We have a lot of depictions of her daughter, Skylla, and they're rather strange. She was topless and had giant kētos tails with dogs emerging from her lower torso. The earliest depiction I could find of Lamia is from 1607 and it's uh, it's not what what you'd expect.
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>>1499 >The earliest depiction I could find of Lamia is from 1607 So that's where D&D got it from.

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Practice Thread: Floof Edition Anonymous 05/17/2020 (Sun) 18:01:35 No. 3 [Reply] [Last]
A thread for people of all skill levels to dump their works-in-progress and studies Draw shit. Draw it a lot. Git gud. Maybe Resources: Northern Kentucky University Drawing Database - Marc Leone "the Basics" Playlist: https://www.youtube.com/watch?v=Vtd6uwNFl9k&list=PLMXbAPr21di-Ox-dmDwL2riWedei1dn9S Anatomical 3-D Models: https://pastebin.com/9VgmQQPk Live Figure Models: http://www.onairvideo.com/ Random Figure Poses (3D Models): http://www.posemaniacs.com/ (RIP Flash)

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Edited last time by loomis on 10/21/2020 (Wed) 12:14:31.
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>>1493 When it comes to drawing, knowing what information to include and emphasize is very important. You don't have the benefit of a full value scale so you need to make some compromises somewhere. One way of doing this is to draw by contrast. So you put a line down where you see a strong contrast and you put down a weaker line (or no line at all) where you see a lower contrast. By doing this, you can usually get a pretty good impression of what you're drawing using line. You can even use this for the shadow line to get the effect of light and shadow without using any values. This is kind of what I did in this example. Where there's a strong contrast, there's a darker line, where there's a weaker contrast the line is lighter. I also included variation in the hardness of the line as for example her cheek on one side has a much softer contrast than the other. This can be a good way of learning to draw as you 1, it helps you to figure out what information is important and what is less. And 2, it allows you to make something using that looks visually like your subject and you can more easily compare them visually and make corrections. Also, using straight lines can be a way of simplifying your information into something much more manageable/controllable. All this isn't to say that my drawing example is great or anything. I'm sure it's pretty inaccurate if I spent the time to check everything but it's just to show the idea.
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Dump 1/2
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>>1502 2/2

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Draw Thread Anonymous 09/30/2020 (Wed) 02:39:21 No. 349 [Reply] [Last]
Moe Anthropomorphism Edition
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Lods of proportion issues
>>1498 ...
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Feet are another weakness of mine

QTDDTOT Anonymous 12/31/2020 (Thu) 10:05:18 No. 1309 [Reply]
Questions That Don't Deserve Their Own Thread: There's no QTDDTOT edition
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>>1452 I started with a small tablet and it literally put me off drawing for years. Many people can get used to them but I never did. I'd recommend a Large tablet. Yes they're expensive but they hold on to most of their value if you ever give up anyway. What's important is the connection between how you move your hand and what happens on your screen, smaller tablets feel like playing Counter-Strike with your sensitivity jacked up as high as it'll go. Of course drawing with them sucks.
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How do I git gud?
>>1474 Don't get caught up in only doing wireframe sketches, do some value studies and completed works once in a while. On a side note, some of those torsos look too long, practice proportions, i.e. how many heads tall certain body landmarks are.

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layering tutorials in Krita Anonymous 12/24/2020 (Thu) 02:16:53 No. 1239 [Reply]
I don't know if this is the place to put this but, does anybody know any in-depth idiot proof video tutorials on inherited alpha/masking layers in Krita? I've watched multiple videos and they all either expect you know what they are and make me go pic related, or they just tell you how to do the very basics of it and don't go any further.
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>>1239 I have good and bad news. The good news are that I made the tutorial. The bad news are that the video is 200MB big. I'm currently re-rendering the video in the hopes of getting the file size down.
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>>1253 You're a life saver if you follow through on it anon.
>>1256 >You're a life saver if you follow through on it anon. Here you go: >>>/loomis/1269

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Krita Anonymous 10/18/2020 (Sun) 03:03:28 No. 533 [Reply]
Krita remains the most versatile and overall best free drawing, painting and animation software I'm aware of. It is extremely competitive and even superior to many commercial software options. Find it at https://krita.org/en Newest Release (10/17/20) https://krita.org/en/item/krita-4-4-0-released/
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A Krita tutorial on including explanations for creating selections, alpha masking and alpha inheritence. Download the video titled selections-and-alpha.mkv https://mega.nz/folder/2F80lCya#QOLvihw60_-85v1jfuDufQ
I'll stick to my pirated copy of PS from 7 years ago.

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Anonymous 12/25/2020 (Fri) 05:16:49 No. 1262 [Reply]
MERRY CHRISTMAS FROM /co/!!! >>>/co/7744
Thanks /co/!
>>1262 Merry Christmas /co/ Sometimes you faggots are alright

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Resources for color theory and digital painting Anonymous 12/21/2020 (Mon) 20:11:43 No. 1207 [Reply]
I checked the resource hub, and could not find anything specifically related to color theory alone. Currently I am still working on Fun With a Pencil, but I've started into the grind phase in the middle of the book, and want to lightly study color theory to go with the very simple characters I am producing just get some variance and keep me engaged. Sorry if this doesn't deserve it's own thread, couldn't find anything in the catalog other than the share thread, but I wouldn't know what to ask for specifically. Please help. Pic unrelated.
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>>1210 >/ic/ Excuse me if I am being stupid, but I can't seem to find any board with that name on the sebring, did you mean /irc/? >>1211 Thanks! >>1212 If I were to be honest, it's mostly a problem of not understanding basic painting techniques, along with what hue, saturation and shade actually are.
>>1221 you gotta go to *guh* 4chan for /ic/
>>1211 Unfortunately it looks like NKU doesn't have any color content, surprisingly. Other than that it's a great resource tho https://www.youtube.com/c/TheDrawingDatabaseMarcLeoneNKUsota/playlists

Anonymous 08/26/2020 (Wed) 06:37:49 No. 28 [Reply]
What are some good books about getting into traditional painting and color after you've >Mastered Implying. traditional realist drawing? I was dumb enough to try and hone in my drawing skills for years without focus on painting. Now that I've gotten into it, my under drawings translate horribly, I cannot properly mix skin tones, the verdaccio comes through too much on the surface, and even when doing non traditional coloring I still fuck up the form. I need them now more than ever since every passing day seems less and less likely to offer some sort of golden path to a art academy or university for an MFA. I'm legitimately scared help.
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>>1081 If your goal is to emulate the old masters then yes. Getting perfectly smooth gradients in acrylic is hard. Otherwise, I find acrylic easier because you can just paint over any mistakes you make as many times as you need to. Getting too much wet oil paint layered on a canvas can cause cracks as the bottom layers of paint dry.
>>1081 >So would oil be easier to use than acrylic? As always the answer isn't that simple. Both media have different pros and cons. Painting with acrylics is a lot cleaner (in the sense of cleaning time required after and during the painting process) and faster. It's a lot trickier to get smooth edges compared to oil paints. Oil paints are more involved when it comes to cleaning up. But they allow you to start a painting and work on it the next day as if nothing changed. (The paints really dry quite slowly.) Because of that slow drying time and the quality of the medium, creating gradients is a lot easier. But watch out. It's easy to overblend things when using oil paints.
>>1082 What if my ultimate goal is actually fresco? >>1086 I probably need to overblend if anything.

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