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We're All Gonna Make It

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Anonymous 04/25/2020 (Sat) 05:23:34 No. 1 [Reply]
Welcome to /loomis/ ! This board is intended for the discussion of a variety of artistic subjects, with an emphasis on illustration, painting and animation. If you're looking for books, video lectures and demonstrations on these subjects, please see the old /loomis/ resource hub archived at: https://bit.ly/3mW0abp
Edited last time by loomis on 05/01/2022 (Sun) 22:59:36.

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Practice Thread 2: the Second Practice Thread Edition Anonymous 08/24/2021 (Tue) 06:11:59 No. 3859 [Reply] [Last]
A thread for people of all skill levels to dump their works-in-progress and studies Old Thread: >>3 Resources: Northern Kentucky University Drawing Database - Marc Leone "the Basics" Playlist: https://www.youtube.com/watch?v=Vtd6uwNFl9k&list=PLMXbAPr21di-Ox-dmDwL2riWedei1dn9S[Embed] Ctrl+Paint.net Free Video Library https://www.ctrlpaint.com/library/ Anatomical 3-D Models: https://pastebin.com/9VgmQQPk Random Figure Poses: New and Improved!

Message too long. Click here to view full text.

Edited last time by loomis on 03/29/2022 (Tue) 19:16:24.
347 posts and 617 images omitted.
>>6160 Pretty good, I like the way you modeled the shadow shapes. Hopefully you can see in the face how such incredibly subtle differences in length and angle can affect profound change on the end result. >>6161 Well done on the lay-in of that second cast.; your lines are quite clean there. The problems then seem to begin as you attempt to shade the drawing, which is a very particular and time-consuming process that you are kind of rushing through. Here's a brief video on a few different techniques to think about as you're shading your drawing. I recommend paying special attention to the techniques at the 4:25 and 5:30 mark for the purpose of shading these cast drawings https://www.youtube.com/watch?v=DaxL4gYwUrU
Edited last time by loomis on 05/02/2022 (Mon) 01:52:46.
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Does anyone keep a separate "notes" sketchbook/folder? I often come up with a good way to simplify something and then I just write it down in between 500 sketches and eventually forget about it. I've been thinking about making a folder just for that sort of stuff to make it easier to find it when I invariably forget how to draw.

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CMG - Comics Manga General Anonymous 10/26/2021 (Tue) 13:17:15 No. 4820 [Reply]
This thread is dedicated to sharing your own comics, panels or comic/manga related media. This is also a good place to receive comments on your writing, page flow, illustration techniques or style. Feel free to post inspirational material or links and media realated to comic and manga creation. Obviously useful discussions related to comic/manga creation are appreciated.
31 posts and 26 images omitted.
>>5804 Very expressive. That slam at the end has all the force it should.
>>5804 >TFW no sassy tiny white girl to share my beeg cream with
Comic Book Resources used to have a script archive, but they since took it down. Luckily it is preserved at: https://www.comicsexperience.com/scripts/ https://web.archive.org/web/20211216000857/http://www.comicsexperience.com/scripts/ A lot of scripts are from hacks, but there are some good ones. Some decent writers to take a look at are Cullen Bunn, Alan Moore, Brandon Seifert, and Chuck Dixon. Scripts by the likes of Bendis can be used as something to avoid. Either way, it could be useful resource to at least see how things are done in the American industry.

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Weekly Theme Thread Anonymous 01/24/2022 (Mon) 19:19:01 No. 5665 [Reply] [Last]
-See weekly theme. -Draw. It doesn’t matter what, or how, as long as it’s related to the theme. -Post. -Repeat next week.
117 posts and 68 images omitted.
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>>6168 High tech cupid for this week >>6165 Thank you and thanks for your post is the tablet thread. I have an old, large intuos 4. So far I mostly used it for photo editing. I probably need more practice and confidence when making strokes. Along with making some adjustments as >>6167 mentions. >>6164 That's very nice, especially the coloring. Both color choices and technique.
>>6177 Very cool design, you maintained your volumes very well-even the wing tip peeking over the robot's trap is impressively uniform with its counterpart on the other side (mind that line tangent, though! You don't want that line to feed directly into that line that demarcates the pectoral chest plate and "deltoid" area). I feel like we should see more of that black "padded" area between the limbs on the leg on our right-just a few line widths worth on both ends would make the limbs appear more complimentary, as of right now the conspicuous omission or excessive subtlety of that padding causes a bit of an unintentional contrast, I think. Good work, and keep it up!
>>6178 Thank you for the feedback. I really need to work on planning things better. Focusing on that would address a good portion of flaws in my work. As it is now, I plan some things out but then stop thinking it will be good enough to just improvise the rest. It rarely is. Hence the tangents. >even the wing tip peeking over the robot's trap is impressively uniform with its counterpart on the other side After long time of half-assing, it is inevitable to learn how to cut a corner or two. Wings were the last thing I drew. Originally there was supposed to be only a jetpack until I changed my mind at the very end. >I feel like we should see more of that black "padded" area between the limbs on the leg on our right-just a few line widths worth on both ends would make the limbs appear more complimentary, as of right now the conspicuous omission or excessive subtlety of that padding causes a bit of an unintentional contrast, I think. I was on the fence between leaving it as it is or adding more black. I though that more black would make the knee look too "fat." In hindsight, adding just a smidgen more would work better.

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Clip Studio Paint Anonymous 02/10/2021 (Wed) 21:13:14 No. 1710 [Reply]
So I've been debating with myself about this for a while, but from what I've seen CSP seems like a really good digital drawing program and every artist I follow seems to gush about it. Now i know that throwing money at something doesn't necessarily mean it will make your drawing easier or better, but I've been using Krita for some time now from the recommendation of a lot of people here but it honestly seems pretty limited as of now and kind of runs like shit on my computer for reasons I haven't been able to figure out. I'm going to get the 3 month trial regardless to test it out, but I have a few pieces in Krita that I might as well finish first. I'm just wondering if anybody here uses it and what insight or tips they might have about it or if it's just a waste of time.
11 posts and 2 images omitted.
Meanwhile I break my back using Ibis. Clip Studio is a really nice program and makes lineart easier for sure. At least for me
I love clip studio. It is built for illustration. I have everything I need to make a good illustration in clip (excluding perhaps some of the photo manipulation tricks ps has for photobashing) i would fully recommend using it and buying it so you can use the asset store. Pirate it for now and wait for their massive sales to buy it for like 40% off if you are so inclined. I would just buy the full version if I were you
Anyone here downloaded lack's brushes? I remember someone uploading them, but they were deleted

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Tower Girls: "Moe" Girls Edition Anonymous 09/17/2020 (Thu) 03:44:47 No. 94 [Reply] [Last]
Learning to love again Use your post number or the Random Number Generator at https://www.random.org to roll a number between 1 and 999 to play! https://www.youtube.com/watch?v=5ZQOlhv9fcY
Edited last time by loomis on 10/26/2020 (Mon) 03:08:36.
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>>6179 termit

Draw Thread Anonymous 09/30/2020 (Wed) 02:39:21 No. 349 [Reply] [Last]
Moe Anthropomorphism Edition
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>>6170 I should say those colorless sketches are very old, they're from 2020 or something I think.
>>6153 Based neanderthal maxxing
>>6170 Not necessarily to my taste but pretty good improvement.

Shitposting Thread #1 Anonymous 04/08/2021 (Thu) 23:26:15 No. 2303 [Reply] [Last]
Let off some steam, Bennet
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>>6174 Me n my art

Loomis Feels Thread 2: the New Normal Anonymous 07/13/2021 (Tue) 05:14:38 No. 3408 [Reply] [Last]
Tell me how (You) feel (´ ͡༎ຶ ͜ʖ ͡༎ຶ `) Old thread: >>146 Thread Theme: https://www.youtube.com/watch?v=D5xbsqZrqgo
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>>6157 >If you want to talk about it you know where to find me. Sure do, take care for now; I'll see you on the board in either case, probably
Hello Loomis. Hopefully you are doing well. No need to feel obliged about your moderator duties at artga.in; I already have people to manage the /ic/ drawpile thread, the drawpile and the imageboard. We are doing just fine so please take all the time you need to adjust to your new job. Please let me know when you are ready to participate in the community again so I can unlock your moderator account. I always lock inactive accounts to prevent potential unauthorized logins. You are welcome to join us anytime you want. We are not going anywhere. btw feel free to delete this post once you have read it if you no longer wish to see me. No hard feelings.
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>Just blew it with the only woman I have ever loved But hang on, there's more. >But now that we no longer date she acts the exact same way she always did >this plus her ending the relationship and refusing to give me another chance over a simple verbal argument that I apologized for opened my eyes >realize that essentially she never loved me

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Non-denominational /loomis/ Drawpile Thread Anonymous 07/06/2020 (Mon) 03:06:34 No. 15 [Reply] [Last]
Drawpile (https://drawpile.net/) is a collaborative drawing and visual shitposting software. Every Sunday at 10pm CST Sunday at 2pm CST/CDT [9pm CET] good /loomis/ boys and girls of all skill levels from across the internet come together for a one-of-a-kind artistic experience. Join us! Drawpile > Session > Join > Host name (artga.in) > Channel (/loomis/)
Edited last time by loomis on 09/06/2021 (Mon) 15:38:49.
457 posts and 340 images omitted.
Anyone having issues trying to connect to the drawpile server? I have been trying to reconnect but there is just no luck. I keep getting connection time outs
>>6143 Actually never mind. turns out I was banned from the server. Though i am not sure why, but it was probably because (A) I drew too big on the previous canvas, or (B) someone may have impersonated me. but reguardless I am not sure. but i am banking on the fact that it was the former.
>>6144 nah bro, wasn't your fault. I ain't had a problem with ya, no one else had a problem with ya. Server owner's got a huge bug up his ass tho.

QTDDTOT Anonymous 12/31/2020 (Thu) 10:05:18 No. 1309 [Reply] [Last]
Questions That Don't Deserve Their Own Thread: There's no QTDDTOT edition
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>>6060 Hey, no problem man. I'm glad you're here actually, and I hope I didn't come across as insulting, it just wasn't a circumstance I was super familiar with so I could only grasp at straws in a vain attempt to figure out what was going on. You kept the community alive elsewhere in ostensibly its current form and that's a good thing. While I would have hoped most if not all the activity would have been centralized here, I later learned of the various reasons people had decided they didn't want to associate with the 8chan brand anymore and I understand completely.
Have you guys been badmouthing the other /loomis/ board?
>>6128 Nope, not me. I question the decision to allow request threads but other than that I have no problem with them. I stopped linking back only very recently after a long time of the favor having never been returned, that's the extent of it really. No drama afaik

Drawing Hardware General Anonymous 05/09/2021 (Sun) 14:14:30 No. 2780 [Reply] [Last]
A THREAD FOR DIGITAL DRAWING HARDWARE AND PERIPHERAL QUESTIONS I was drawing this morning and my tablet (HUION WH1409 8192) pen's pressure was acting up and I pressed down harder on it thinking the nib was stuck or something but I felt the nib get lodged into the pen. The nib was really stuck in there but I managed to get it out. HOWEVER, now it's not registering pressure whatsoever and I've tried sticking objects down the shaft to see if I could maybe get whatever was in there out or maybe reset the pressure mechanism, but to no avail. I'm pretty sure it's just fucked. I found what model it was online but how exactly does replacing a previous pen work? Should it work out of the box when I touch the new pen to my tablet or am I going to have to install new drivers? Are the settings on it going to have to be reset?
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Is it feasible to use a tablet on your lap if you don't have the desk space for it?
>>5962 I believe some people do this-but personally I think it's worth designing your working area around the tablet if that makes sense. Having it on your lap is super unwieldy especially if you're using one of the larger models. I use a cheap Ikea table top with inexpensive adjustable legs as a desk https://www.ikea.com/us/en/p/lagkapten-tabletop-black-brown-80487016/ https://www.ikea.com/us/en/p/adils-leg-black-70217973/
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Finally made an infographic with an objective portrayal of various tablet inputs, I hope it keeps people from making the same mistakes I had in the past. >Graphire 3

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Anonymous 09/17/2020 (Thu) 17:19:12 No. 130 [Reply]
Is there someone wants to donate this book so I can disassemble the spine and scan it? I used to have this book but it went missing when I move out from my old apartment to a smaller room. It already took up space before so a digital copy would be nice but for some reason, there's no ebook from the official publisher. I've been searching every nook of chans and normet socials and none of them have the scanned book so I guess I need to start it myself then. I'll give my contact if someone interested to participate in this because I have the access to an library archive scanner.
11 posts and 3 images omitted.
>>359 There is an epub/mobi of that book available on Libgen, although the picture scans are not the highest resolution.
>>1912 Thanks for this! I'll contribute the Saturday Evening Post he did. 322 of it I think. https://www.mediafire.com/file/agntzobgmwl7rhi/JCLeyendecker.rar/file
>>5712 Baste and Team Fortress pilled

Anonymous 03/09/2022 (Wed) 09:28:25 No. 5883 [Reply]
Looking to know how to space "impeccably" in animation, especially looping walk cycle. counting naturality, physics, and weight of the character, i want to be able to generate poses,motor patterns that are at least correct enough to be a walk cycle, of various states, the key is spacing and timing, drag/follow thru, i suppose. but there arent always rules for different scenes and perspectives... this seems like a necessary basic skills to have but i cant find enough in any animation book. books are welcome to recmmend.
4 posts omitted.
>>5888 Yeah I agree. Sadly the only real resources outside of that are ones you'd likely heard before: the Animator's Survival Kit the Illusion of Life Timing for Animation Drawn to Life
>>5883 >"impeccably" Even if you perfecting the movements you'll be at risk stepping into uncanny valley or creating robotic movements. Organics aren't flawless. You should expect this. >but i cant find enough in any animation book. In that case study yourself with rotoscoping.
>>5890 anything else? i have seen those. >>5894 >uncanny true but simulations these days have been impecabble to simulate disney like materials or even realistic, like in the past, while rotoing also gets you these weird chunky movements. either way maybe it's to systematically define things at least since there is an amount of consistent styling...

Selling art. Anonymous 02/11/2021 (Thu) 10:34:22 No. 1721 [Reply]
So let's say I'm desperate to make money for >reasons Although I'm not a great painter how do I go about selling this stuff? Like hypothetically lets say that I produced something sort of akin to one of Gericault's head studies which aren't that great in comparison to his other works. or similar to Alice Neel, which is to say out of sheer technical failure. Is something like this worth selling? Regardless I think it's clear that I won't make it in time in regards to my skill in painting to produce quite the piece. I'll ultimately just have to cast the bait and hope something baits. Where? Do I just go to like a local Sotheby's or Christie's agent and bin the thing let them see if it sells, you know, at all? Do they accept early works from artists with no real industry experience? If not who does? I know some of you guys had enough experience with traditional art, not sure if you've all only sold digital since, but I do need any help and this is the only art discussion board I know of. How is something like this priced assuming you're given that option like online? I've seen 6x6 inch paintings get priced higher than 24x32 inch paper drawings of higher detail. It's super strange. Does something like that really make that much money? I know the most costly sketch ever sold was only 7 million so my plan of selling drawings as pieces is probably out of the question. Regardless how does one go about selling these things?
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>>5652 You forgot to add "For minimum wage" at the end.
>>5660 Stephen Silver started by doing caricatures and is extremely rich today. He probably made more money doing that than working in hymiewood tbh
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Anonymous 12/30/2021 (Thu) 23:45:05 No. 5488 [Reply]
I apologize for the incoming blogpost. I'm a non-artist, but I've been told I'm good at drawing. I always had a passing interest in drawing, but the last time I drew was probably back in 2014 for an art class. I decided to properly sit down and draw something for the first time about two years ago. The first image (not Hitler by the way) is what I ended up with. I think it's pretty good, especially considering that it was >1. my first portrait ever (not counting all the Crayola drawings back in preschool of course), >2. drawn with my non-dominant hand. Since then, I've done about eight portraits, all of them done in probably 2-3 hours. Only three of them I think are decent enough for posting. This next one of Elizabeth Taylor is my seventh and probably my best, also the first in several months. The first one is from where I left off last night while the second is some cleaning up I was doing today because I thought it might be good enough to finish. While I think it is decent work, it's not as accurate to her as I'd like it to be because I don't actually know how to do basic things like sketching. At the moment, the only way I know how to improve my art quality is to get some finer pencils and smoother paper. I have the bare minimum education art, in fact this is the first time I've been to any /loomis/. I also don't know if my artwork is particularly good, because I've only been told that I'm good by non-artists, one art teacher, and a guy in a draw thread who said I was ahead of most anons. My question is: where do I start at my skill level? Do I go do the most basics or is it more efficient to start somewhere in the middle? Another thing, I want to segue into animation, with emphasis on human anatomy, so how do I go about doing that? My mind's eye is alright I suppose, but not nearly as sharp as my real one.
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>>5497 >>5493 Alright, I'll try from the beginning. Also, is it worthwhile to do things in color early on or should I try to save that for later? It's something I've been tempted to do, but I think that it'll be tough for me because I don't sketch anything beforehand.
>>5499 I would stick to single color when learning shapes, anatomy, shading, etc. That way you do not waste time on picking colors and everything that goes with it. Learn coloring and realistic rendering in color, obviously. Try incorporate thing you learned in drawings you do for fun only. Don't get stuck grinding practice all the time either. It's too easy to get burned out that way, and you need to draw something else just so you have a chance to apply what you learned over past few hours or days.
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>>5488 > I want to segue into animation, with emphasis on human anatomy, so how do I go about doing that? My mind's eye is alright I suppose, but not nearly as sharp as my real one. i advice analyzing footage from action movies, draw every fourth frame or so at first but DO NOT TRACE it'll help you figure out how shit moves and how people move, but if you trace you learn nothing nude models are the best way to learn anatomy, but if you want to draw gore or something you should definitely get a book about it (pic related) i'm not experienced by any means, but this is how i got better at anatomy and animating people, it may not work for you you may need to get acquainted with the basics first (the animators' survival guide's good)

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