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Nintendo announces Game Builder Garage Anonymous 05/06/2021 (Thu) 06:33:03 Id:c97c51 No. 302365 [Reply]
Following on from the garage programming tools in Nintendo Labo, Nintendo is releasing a set of simple dev tools for switch owners to make and share their own games using the type of simple visual scripting seen in Labo's DIY garage tools. While it's not going to be super complex, it does look like it could be fun to mess around with. It will also have USB mouse support for playing while docked. The "game" will have a series of tutorials and lessons to teach game design/programming concepts. It's coming out June 11th for US$30. https://www.nintendo.com/games/detail/game-builder-garage-switch/
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Isn't this a lot like Little Big Planet 2 and 3?
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Speaking of, I really hate that this is already in life support because Soyny made sure to not market it in any way so as to assure it died a painful slow death. If those retards were any smart they would have bundled it with the PS5 or at least a fucking demo. My last console was a PS3 back in 2011 and I refuse to buy a PS4 to play this but I would love to play whatever autistic shit random people can come up with, particularly the Japanese. There must have been some lewd shit that got posted before it was deleted. This took Media Molecule nearly a decade to make and they can't even be arsed to do anything with it.
>>302375 >(For those not in the know, type メイドイン俺 on an invidio instance and have fun Jackpot: https://yewtu.be/playlist?list=PLO3TPgmEQjRVvexwa9iT_0R5IgT7mClbC

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Emulation thread Anonymous 11/25/2020 (Wed) 20:05:51 Id:902ee8 No. 161453 [Reply] [Last]
For everyone to let their autism flow about whether or not RetroArch is the best emulator ever made, OR it's the worst POS to ever exist. Remember hat most questions can be answered by the Wiki: https://emulation.gametechwiki.com/index.php/Main_Page So, I need some help with emulating Mac][ and Windows 3.1/95 games. I'm trying to install the games from the "rare game mafia" pack. And, installing the Nip version of Windows so that I can play them. With the Windows games: Win3.1DosBox doesn't work, VirtualBox keeps crashing while installing the OS, and 86Box doesn't recognized any "fixed drives" when I use fdisk. Meanwhile, with the Mac games, I cannot get Basilisk II to load despite the guides I've found for it. Is there an easier to load these games, or a preferred guide for each method?
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Every time I've tried to play Metropolismania on pcsx2 the game lags regularly and every 20-30 minutes crashes without warning. This seems to be a common problem and related to a bad dump but I've only ever found copies that have it. Even back when I played it on ps2 I remember my copy having a lot of issues that stopped me from getting past the second island. Was it a scratched disk or was this game just released a broken mess? At this point I'm considering just playing the jap version but that'd be like driving backwards since half the game is dialog based.
>>298939 Thank you anon but sadly even this one crashes after the same span of time. I'm hoping it's just a problem with my machine or I'm just an idiot, because I've been trying to beat this goddamn game since I was a child.

Star Wars Galaxies Anonymous 04/11/2021 (Sun) 21:37:27 Id:417f49 No. 282845 [Reply] [Last]
On the 6th game of 8Moe's Bizarre MMOdventure. Previously playing Phantasy Star Online. The installation for this can take a little more time than PSO but it's not hard. Gonna include some links for download and guides. https://drive.google.com/drive/folders/1BT161NiiWKZtHNk8NpWq-fOS_ogDS9Fa https://yewtu.be/watch?v=CtWXWs2A4Mw https://www.swgemu.com/forums/content.php?r=179-Install-SWGEmu Will be playing on SWGemu and you have to register on the site. Once you get in the game select the Basilisk server. Drop your in-game name in the thread. Don't select a starting area yet. We'll all have to decide where we want to go to so we can meet.
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>>306198 >>306268 Yeah I guess rushing through multiple MMOs was a bad idea, playing together is cool but rushing through games and going to the next one when people still want to continue the last one is not so good. I personally didn't participate cuz I didnt have the time and by the time I wanted to join people jumped over to the next game already. That being said, come and play SRO with me :'^)
>>306749 Already have another anon vouching for PSU and I also got mail from an anon in-game asking if I still play. Plus as I said earlier maybe the anons who didn't get a chance to play PSU the first time around will try it this time, and maybe anons who did play it will come back to it. I'll make a thread for PSU and see what comes of it.
Thread up here >>307264 Gonna actually catch some sleep but when I wake up I'll hop on PSU if anyone else bumps the thread

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Monster Hunter Anonymous 04/14/2021 (Wed) 05:10:04 Id:18c568 No. 284797 [Reply] [Last]
Old thread reached bump limit, so it's time for another Monster Hunter Thread. Let's hook up and play some Rise together. If you don't play Rise, talk about your favorite game is better than all the rest and how shit Rise is. How many of you caved and started playing GenU after Rise came out? Fuck, Kill, Marry, Enslave? Hinoa, Yomogi, Minoto, Rodine?
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Shitty vidya ads Anonymous 05/09/2021 (Sun) 16:58:39 Id:000000 No. 304983 [Reply] [Last]
Post em.
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>>305149 The fact that not only it's a shitty CGI trailer that isn't representative of the gameplay at all, or that some people actually fell for this shit?
>>305847 Replacing shit with turbo shit is still dumb Anon.
>>304983 what the fuck

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GCN's 20th anniversary in a 4 months Anonymous 05/08/2021 (Sat) 05:02:14 Id:754d35 No. 303957 [Reply] [Last]
The GCN will turn 20 this year. The little "mauve" lunchbox was widely considered to have a very limited library, yet just a glance at its library shows it was still vastly better than what consoles have now! Good GCN Exclusives first year of release (based on region of game’s first release compared to console release in same region) >Luigi’s Mansion >Super Monkey Ball >Wave Race: Blue Storm >Pikmin >Star Wars Rogue Squadron II: Rogue Leader >Super Smash Bros. Melee >Animal Crossing (Inferior N64 version in Nippon only) >Cubivore >Doshin the Giant >REmake >Lost Kingdoms >Eternal Darkness: Sanity’s Requiem >Super Mario Sunshine

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>>304795 I always thought it was the nicest looking console, still do sometimes and think the N64 was the worst I had seen-- so largely a massive improvement. People mocking hardware on appearance and not guts are missing the point.
>>305178 Most likely it's played back at lower sample rate compared to the stereo mix.
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>>303957 >GCN's 20th anniversary in a 4 months OP, I say this with love, but you should pound rocks up your ass with a red stiletto heel pump.

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The Best Games Of The 2010's Anonymous 04/05/2021 (Mon) 23:07:26 Id:4865b6 No. 278238 [Reply] [Last]
Since the end of 2020 I wanted to make a list of the best games that came out throughout the decade to celebrate the non-shit games that came out much like diamonds in a sea of shit and colossal fucking disasters. A chart much like the charts from the chart thread would be the perfect way of going about it but I would also like input from the rest of you guys when it comes to what to add or remove to the list, especially due to the fact that I also missed out of plenty of games and ignore specific genres that don't appeal to me which could also have genuinely good games. Something like this oughta bring us all together and see what good game out of the industry out of the worst possible times, although it may not be the best, good shit still comes out every once in a while and they deserve attention from the anons who write off all games after 2010 as shit don't ya think? People may just shit on specific games that they may not agree on but just like with the other lists we should come to a consensus.
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>>296121 >Hades - 2020 Cant take this list seriously
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>>296121 >Spec Ops: The Line - 2012
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>>306842 >>306876 If you're going to sperg over every single inclusion this list will never be finished. There's always going to be a game someone doesn't agree with. Charts also shouldn't just be a reinforcement of your own taste.

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METROID Thread Anonymous 03/03/2021 (Wed) 14:37:02 Id:3628ec No. 251666 [Reply] [Last]
I know i am late, but i just finished pic related and damn was it a good game, the developers definitely knew what were doing, from the remade areas to the new ones they made a superb job. I haven't played Samus returns as i don't have a 3ds, but i watched the gameplay and i don't like how everything was too bright and colorful, killing all the creepy and dark atmosphere the original had, it looks way too "cartoony" for my tastes. Also the queen metroid wasn't as creepy as the one in AM2R, which was much better in every regard, queen looks, area she was in, and boss fight itself with her remains staying there after you blow her with the power bomb, awesome. Another thing i really appreciated was how satisfying shooting the enemies was, especially with the ice beam, seeing them freeze and then crash in pieces after falling on the ground was just great. That's one thing i think Metroid in general lacks, in M1, M2, Super and Fusion you shoot the enemy slowing it down, then it blinks and just disappears, kinda disappointing if you ask me, It would be cooler and more satisfying it the enemies reacted more like the Metal Slug enemies at your attacks, meaning squirting blood (slime) as you shoot them and then blowing up in pieces releasing slime when you kill them, kinda like the Mars People in Metal Slug. So yeah, Metroid general i guess.
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>>305928 It's also why the Spazer+Plasma combo breaks the game; there's no table entries and when that beam gets fired, garbage gets loaded into ram and fucks shit up
>>305895 My guess is that the game was announced spontaneously because Nintendo had nothing really to show for and AM2R was wiping the floor with Samus Returns. So they just slapped together a render teaser at the last minute and only afterwards started planning to actually make the game. I once worked at a company where the bosses told one of the programmers to take an existing open source project and re-skin it until it looks like something from the company. Then when potential business partners showed interest they were like "OK, now build this thing from scratch, you have three months time". And no, we couldn't just ship the reskin because of licensing reason, so we had to build a completely new product completely from scratch because the company announced to ship something that no programmer was ever informed that we would be building. They needed some new product to ship because our main product was stuck in development hell for years, mostly because upper management never allowed any time for maintenance until the code base was such a mess of spaghetti code that it would fall apart if you touched any part of it.
>>305923 That's what I was afraid of from the moment they announced it. >>305945 >My guess is that the game was announced spontaneously because Nintendo had nothing really to show for and AM2R was wiping the floor with Samus Returns. So they just slapped together a render teaser at the last minute and only afterwards started planning to actually make the game. That's what it seems like to me, too. Though they did bother to scrap the game and restart development, instead of just quietly canceling it, so there still might still be a chance of a decent game somewhere down the line.

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MOTHER/Earthbound Thread Anonymous 04/01/2021 (Thu) 07:37:06 Id:10cb3c No. 274709 [Reply] [Last]
It's been a while since I've seen a MOTHER thread Despite inspiring endless amounts of faggots into making their own games, I find the MOTHER franchise to be among the most endearing of all time. The surface level understandment of Western pop culture and off beat tone of the games remains unmatched. >Favorite Game >Favorite Character >Favorite Song >Are we ever getting a leaked proto of EB 64? >favorite fangame
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>>277975 Americana surrealism?

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Fighting Games Thread. Anonymous 03/28/2021 (Sun) 02:28:53 Id:850882 No. 271744 [Reply] [Last]
https://archive.is/1yazI 🎻 https://nitter.snopyta.org/MB_LUMINA/with_replies/rss https://archive.vn/wXcqb https://operationrainfall.com/2021/03/25/melty-blood-type-lumina-revealed-for-ps4-xbox-one-switch/ New Melty Blood Fighting Gaming coming out soon. Planned for a world wide release this year for PS4, Xbox one, and Switch. It's called Melty Blood: Type Lumina it takes place prior to the events of tsukihime as part of a what if scenario meaning the events likely aren't canon. Sadly, Sion isn't going to appear in this game. It's being developed by French Bread, the developers of Under Night In-Birth and It will come with rollback netcode. Archive of the Last thread from: 10/11/2020 to 12/22/2020 http://archive.ph/RoosF
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>>293306 Make it a 1v1 and not make it Marvel 2 as played by Americans
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>>306106 I'm not Mike, I'm Josh, the GigaMaidens fag. And I care about BoneSluts. Sort of. I used to shit on it constantly but after seeing them get fucked over constantly I have a soft spot in my heart for them. Even if their game plays like absolute shit, I'm sort of happy to see them getting a second breath at life. That cucked sperg Mike Z held them back and I have friends who worked on the game a long time ago that told me what a massive shitmunch he was. Hopefully they can wash his stink off the game and turn their life around.
>>306424 >Even though it is widely-used Widely used by cuckchanners, yes.

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FFXV Anonymous 03/28/2021 (Sun) 10:53:25 Id:e4f40e No. 271920 [Reply] [Last]
>father literally just died >have to babysit my friend's little sister and act interested as she tours me through some godforsaken filthy town This felt so out of place. I can act like a cunt to her but why can't she actually understand my dead relative just fucking died an hour ago? What was the point of this?
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>>282436 well, whatever situation i wanted to automate that happened the least often i would just leave out and do manually

Swords of Legends Online Anonymous 05/06/2021 (Thu) 02:45:56 Id:a0f0e3 No. 302280 [Reply] [Last]
there's this chink wuxia MMO coming out in the next few months. everything about it seems "okay". the big thing that sticks out is it has been out in china for 2 years or so now with 0 p2w elements, and they recently showed the cash shop for the west and its all just cosmetics like china. has anyone looked at this, or taken any interest? would be fun to get a group going if this game actually has anything worthwhile. some combat: https://www.youtube.com/watch?v=K5oSR7DR9mI cash shop: https://www.youtube.com/watch?v=JrlEigPQe6E one thing in particular that i thought was cool was the housing system. theyre all floting islands that you sort of mold into what you want and you can fly between each island inthe same zone, or node, or whatever.
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its gonna be garbage. we all know its gonna be garbage. the age of original games like runescape or everquest coming out and just being amazing experiences for people are over. this game just looks like blade & soul, and tera, and BDO, and every other cookie cutter mass produced piece of shit on the market. hotkey bars, autowalk for the normalniggers who cant read directions, some kinda "war", a female goddess, 10000 year old cunny race, furry race, generic shitty "action" gameplay that doesnt work well if you have ping above 2 digits, overdesigned as shit world and equipment for that fantasy look, chosen one narrative, absolutely irrelevant plot that nobody cares about. i know all their tricks and i know they won't make anything new, its just more of the same flavorless grey goop that koreans consume.
>>302592 It also had platforming and world traversal. I remember you unlock a double jump or something later on which allowed you to run on the rooftops and such, but it was underutilized outside of city areas. Lot of neat ideas held together by Scotch tape and spit. >>302809 The chu no ku was worthless against armor and I've heard it usually fired poisoned bolts to make up for its shortcomings. Any crossbow that can be reset with a simple lever without even pointing it at the ground so you have to put your back into it isn't going to have a heavy draw weight, which means shit at penetrating armor.
>>305843 Looks and plays terable

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#GamerGate + #NotYourShield [#GG + #NYS]:Calne Ca Edition Anonymous 05/09/2021 (Sun) 18:54:06 Id:d85f89 No. 305035 [Reply] [Last]
ONGOING DISCUSSIONS: >Quinton Flynn Replaced as Kael’thas Voice Actor in WoW; Despite Judge Ruling Sexual Misconduct Allegations Came from Obsessive Stalker https://nichegamer.com/2021/04/19/quinton-flynn-replaced-as-kaelthas-voice-actor-in-wow-despite-judge-ruling-sexual-misconduct-allegations-came-from-obsessive-stalker/ https://archive.is/Dj5a5 >A petition to deplatform once cancelled game "Six Days In Fallujah" started by Hala Alsalman receives game industry developer and figure support; gets stealthily updated https://archive.is/h6Da1 https://archive.is/eSpno >Pro-GG developer explains reason for leaving project. Claims family issues rather than cancel culture are to blame https://yewtu.be/YBVyJhn5AGg >Game journo who wrote articles for Vice Waypoint and PCGamer calling for blacklist on Hogwarts Legacy over pro-GG lead developer: https://archive.is/7gsws >State of Decay 2 drama involving the "Punched Nazis" trait https://archive.vn/XsItt CURRENT TASKS: 1. OPERATION TRAJAN: Collect and catalog all of the various localization and censorship accounts of past video games into a single repository from these sources: romhacking.net

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New Bread New Bread New Bread >>307059 >>307059 >>307059 >>307059 >>307059 New Bread New Bread New Bread
>>307055 Polydoge
>>307051 The kikes need to go to Morocco or the Sun.

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What is the deal with Halo? Anonymous 05/03/2021 (Mon) 11:03:51 Id:0a5434 No. 300304 [Reply] [Last]
Is it just me or did anyone else noticed how bad the Halo series actually is? Aside from the graphics and soundtrack it just feels like a gimped version of quake. Seriously half the missions(regardless of the game) make me feel like they are severely... "out of sync". You know like all the projectile weapons are meant to encourage you to go in aggressively forward while dodging through them but MC is just too slow to do that without dying instantly. Like when there is a section of a level that seems to want you to engage in some long range battle but the whole level does not have a single weapon that can accurately shoot across long distances. Or how on higher difficulties half the weapons deal basically no damage(a.k.a it takes a full clip to do anything with them). It makes me feel like I am playing some "worsening" mod for a actually competent game.
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>>306138 Anon I hate to break it to you but after Halo 1 came out, virtually every game with guns and vehicles has a utility vehicle with a gun mounted on the back. You could just as easily say Orion copied Halo. This is a vehicle from UT2004.

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/gameclub/ Thread - Star Fox 64 Anonymous 04/30/2021 (Fri) 03:01:57 Id:dd39ce No. 297931 [Reply] [Last]
Welcome one and all to the first installment of the /v/ /gameclub/ thread! The idea of these is to have everyone involved play the chosen game for the week and try their hardest to beat it. Maybe you'll be the first, maybe you'll be the last. You might have the highest score or the lowest, but you'll have played another game. If you're real lucky it might even be something on your backlog. Alternatively, it's a rotating topic that provides a game for people to discuss. Was it good, was it bad, does it hold some place in your heart or not hold up at all? Is the soundtrack composed of total bangers or does it make your ears bleed? Did it turn you into a furry? Don't answer that one. GAME: This week's pick is the space shooter classic, Star Fox 64! >Star Fox 64, known as Lylat Wars in the PAL regions, is a 3D rail shooter video game developed by Nintendo for the Nintendo 64 console. It is the second installment in the Star Fox series and a reboot of the original Star Fox game for the Super Nintendo Entertainment System. (via Wikipedia) FUN FACT: Apparently the game was also praised for its voice acting at the time. All memes aside, there recently was a release of the uncompressed audio files and the level of voice acting an N64 game had is actually impressive: https://yewtu.be/watch?v=SE1pKOJY66U SAD FACT: It also holds the place of the best-selling Star Fox game of all time. DATE: Since this is the first time I'm trying this, consider the week for this game as starting early. Completing Star Fox 64 will be the goal until midnight on May 9th, and on Monday May 10th the next game will be assigned. >How does this work?

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>>305785 >>305706 Wouldn't it be a bad idea to link a specific site for the download? I would think what >>305704 posted would be better since archive.org likely has a ton of shit that gets removed regularly for legal reasons.
>>306032 Stuff on Archive rarely ever gets removed, usually it gets restricted
Thread for this week is up! >>306144

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"Now Every Single Activision Studio Works On Call Of Duty" Anonymous 05/01/2021 (Sat) 15:25:51 Id:cbf86a No. 298912 [Reply] [Last]
>Yesterday, Activision-owned studio Toys For Bob announced that it was going to provide development support for the latest season of Call of Duty Warzone. The studio had previously worked on its own games, such as last year’s fantastic Crash Bandicoot 4, but has now effectively been consumed by the ever-growing monster that is Call of Duty. With that move, all nine studios directly owned by Activision are part of the Call of Duty machine in some capacity. >Toys For Bob isn’t the first studio Activision has tossed into the never-ending war-game talent blender. Here’s the breakdown of what the studios the company currently owns have done with the massive franchise: ·Toys For Bob is working on Warzone Season 3 content. ·Raven Software has been a support studio for CoD since 2010. ·Activision Shanghai worked on Call of Duty Online. ·Demonware does server support for Call of Duty. ·Former Transformers dev High Moon Studios helps support Call of Duty. ·Beenox has been working on CoD since Black Ops III. ·Collectively, Infinity Ward, Treyarch, and Sledgehammer have been taking turns developing Call of Duty games for the last decade. >Even parts of Activision that you wouldn’t expect to be involved with Call of Duty are in fact involved with Call of Duty. Blizzard, part of the larger mega-company Activision Blizzard, hasn’t developed a CoD game (yet) but it does sell them on its own digital store. King, the mobile game giant Activision bought for $5.9 billion back in 2016, was working on a Call of Duty game for phones. (Already-launched Call of Duty mobile games have been developed by other, non-Activision studios.) >It’s hard to watch as talented devs part of successful and long-running studios get sent to the Call of Duty salt mines, unable to make anything unique or new. It hurts even more when it’s a studio with its own history of great games. For example, Raven Software is the studio behind Heretic, Hexen, Star Wars Jedi Knight: Jedi Academy, Marvel Ultimate Alliance, and more great stuff. However, since 2010 Raven has been stuck as a support studio for Call of Duty, often assisting on DLC. I don’t doubt the studio is still filled with skilled creators working hard every day. But I can’t help but wonder what those devs could be doing if they were free from Call of Duty and allowed to make something new. >Of course, with Activision and its obscenely rich CEO, sticking around as a Call of Duty support studio is often the best-case scenario. The likely alternative is your studio is shut down or absorbed into another studio within the publisher, leading to massive layoffs. This happened to Neversoft, Grey Matter Interactive, Bizarre Creations, Shaba Games, and many more. >Even if a studio is allowed to live on as a cog in the CoD machine, it doesn’t save them from layoffs, with some Toys For Bob employees seeming to confirm a layoff occurred at the studio following the recent release of Crash 4. Toys For Bob’s future doesn’t seem bright. It could live on for another decade, helping support Call of Duty, like Raven Software. Or it might get shut down after a few years on the CoD train, like Neversoft. My heart goes out to the staff at Toys For Bob and to those who were let go. >I’ve enjoyed Call of Duty games over the years, but it’s become harder and harder to play the newest entries and the ongoing Warzone mode as studio after studio is sacrificed to the franchise to keep it going. Call of Duty’s yearly release schedule, paired with each game’s increasing size and complexity, has created a superstorm that seems to suck up resources, people, and money faster and faster. And now Activision has no more studios to throw at it, because it’s already dun thrown them all in. >Will Kotick and his millions go hunting for a new studio to purchase soon? It seems when Activision buys up a new studio, an invisible timer starts, counting down the days until that new studio is either kicked overboard to die or gets “lucky” and lands on Call of Duty island, destined to work on military manshoots until the heat death of the universe. https://archive.is/0KkGG

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CoD: Korprulu Sector would actually be something I'd pirate
>>303209 >Exploration Try Outer Wilds
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>>298912 Fine by me. CoD is fun appreciate how consumer friendly they are.


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