>And it sold decent enough numbers compared to it's budget
And that was before the DLC, which drew a fair number of people in with the X-Men and F4 one. The Marvel Knights DLC was sadly ignored at first despite Morbius, Blade and Moon Knight being surprisingly good.
However, you're using logic and following the money instead of thinking like Marvel, so unless Marvel and Disney somehow decide that money >>>>> agenda, I don't see it happening, especially when KT and Nintendo mouthed them off regarding the "No X-Men" rule that was in effect when the game was first announced. On the other hand though, maybe things aren't too bad, Nintendo seems to be picking up superhero licenses again, they got the exclusive deal for Lauren Faust's human ponies, the Supergirls stuff. Granted they got fucking Toybox to develop it, so there's that...
There's a funny story regarding the development of MUA3, so take it with a grain of salt : the game has a few designers on board, the concept artists are from either Marvel or former western devs, to give the nips a clear visual of what the superheroes should look like in the game. Apparently one of them mouthed of to the 3D modelers and artists at KT that
>We don't want you to disrespect our heroes and balloon their tits like you do for your fighting games
so the Tecmo designer told him
>That's absolutely fair. We won't touch the characters breasts at all
<All the characters in the game and the art from the nips somehow has a fatter ass than the concepts drawn from the westerners
Said artist is said to be the guy who drew the Fire Emblem Warriors new outfits and was responsible for the initial designs of the twins. You know the ones : where both were blue haired twins and had an ax and a lance as weapons.