It's core to the game, that is, unless you want to do some kind of challenge run where you play it like classic Monster Hunter. You could theoretically play around it. The Silkbind attacks usually don't have you doing much movement -- they're just the Hunter Arts from XX/Generations. Many of them are just counters, and some are relatively normal "attacks." A few do actually have you move around as you would normally use a wirebug. More importantly, there's a wirebug ability that allows you to recover from being hit and knocked down instantly, but it doesn't do any crazy camera shenanigans. It's also a bit risky if you're an idiot because you can easily set yourself up to be hit immediately again.
You can instantly skip those and they only show up the first time you see a particular species of monster. I was talking about during the fight. The camera will pan and zoom out slightly then focus on the monster, usually when they enrage I think, but only specific monsters and not all the time. It's weird, I don't quite understand it myself.