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Game Awards 2020 confirms a shit year for games Anonymous 11/19/2020 (Thu) 00:32:55 Id:05c860 No. 156144
It's that time of year and the nominees are what you expected. 10 nominations for TLoUp2. I believe they would've given Druckman more but it's hard to fit them into awards designed for Nintendo with Best Family game and who cares award for e-sports. The only real award is should win is accessibility. If it wins the other categories, like it will most likely since journos account for 90% in voting, then it will win because of hate of "misogynistic" gamers and wanting to stick it to them. We all know awards shows are rigged so nobody cares. Among Us made the list even though it technically came out 2 years ago. I guess meme games get a pass if they get popular years after release. Both archives are borked so I'll just copy paste the list here if people are interested in the rest. Any games you think that were listed or not listed that should've won instead in their specific categories? I'm betting that 12 categories will get full presentations while the rest get sidelined for more commercials to fill in this 3 hour show. Game of the Year: Animal Crossing: New Horizons - Nintendo/ Doom Eternal - id Software/ Final Fantasy VII Remake - Square Enix/ Ghost of Tsushima - Sucker Punch/ Hades - Supergiant Games/ The Last of Us Part 2 - Naughty Dog Best Game Direction: Final Fantasy VII Remake/ Ghosts of Tsushima/ Hades/ Half-Life Alyx/ The Last of Us Part 2 Best Narrative: 13 Sentinels: Aegis Rim/ Final Fantasy VII Remake/ Ghosts of Tsushima/ Hades/ The Last of Us Part 2 Best Art Direction: Final Fantasy VII Remake/ Ghosts of Tsushima/ Hades/ Ori and the Will of the Wisps/ The Last of Us Part 2 Best Score/Music: Doom Eternal/ Final Fantasy VII Remake/ Hades/ Ori and the Will of the Wisps/ The Last of Us Part 2 Best Audio Design: Doom Eternal/ Half-Life: Alyx/ Ghosts of Tsushima/ Resident Evil 3/ The Last of Us Part 2 Best Performance: Ashley Johnson - Ellie, The Last of Us Part 2/ Laura Bailey - Abby, The Last of Us Part 2/ Daisuke Tsuji - Jin, Ghost of Tsushima/ Logan Cunningham - Hades from Hades/ Nadji Jeterm - Miles Morales, Marvel's Spider-Man: Miles Morales Games for Impact: If Found.../ Kentucky Route Zero: TV Edition/ Spiritfarer/ Tell Me Why/ Through Darkest of Times Best Ongoing Game: Apex Legends/ Destiny 2/ Call of Duty: Warzone/ Fortnite/ No Man's Sky Best Indie Game: Carrion/ Fall Guys: Ultimate Knockout/ Hades/ Spelunky 2/ Spiritfarer Best Debut Game: Carrion/ Mortal Shell/ Raji: An Ancient Epic/ Roki/ Phasmophobia Best Mobile Game: Among Us/ Call of Duty Mobile/ Genshin Impact/ Legends of Runeterra/ Pokemon Cafe Mix Best Community Support: Apex Legends/ Destiny 2/ Fall Guys: Ultimate Knockout/ Fortnite/ No Man's Sky/ Valorant Best VR/AR Game: Dreams/ Half-Life: Alyx/ Marvel's Iron Man VR/ Star Wars: Squadrons/ The Walking Dead: Saints & Sinners Innovation in Accessibility: Assassin's Creed Valhalla/ Grounded/ Hyperdot/ The Last of Us Part 2/ Watch Dogs Legion Best Action Game: Doom Eternal/ Hades/ Half-Life: Alyx/ Nioh 2/ Streets of Rage 4 Best Action/Adventure Game: Assassin's Creed Valhalla/ Ghosts of Tsushima/ Marvel's Spider-Man: Miles Morales/ Ori and the Will of the Wisps/ Star Wars Jedi: Fallen Order/ The Last of Us Part 2 Best RPG: Final Fantasy VII Remake/ Genshin Impact/ Persona 5 Royal/ Wasteland 3/ Yakuza: Like a Dragon Best Fighting Game: Granblue Fantasy: Versus/ Mortal Kombat 11 Ultimate/ Street Fighter V: Champion Edition/ One Punch Man: A Hero Nobody Knows/ Under Night In-Birth EXE: Late[CL-R] Best Family Game: Animal Crossing: New Horizons/ Crash Bandicoot 4: It's About Time/ Fall Guys: Ultimate Knockout/ Mario Kart Live: Home Circuit/ Minecraft Dungeons/ Paper Mario: The Origami King Best Sim/Strategy Game: Crusader Kings 3/ Desperados 3/ Gears Tactics/ Microsoft Flight Simulator/ XCOM: Chimera Squad# Best Sports/Racing Game: Dirt 5/ F1 2020/ FIFA 21/ NBA 2K21/ Tony Hawk's Pro Skater 1+2 Best Multiplayer Game: Animal Crossing: New Horizons/ Among Us/ Call of Duty: Warzone/ Fall Guys: Ultimate Knockout/ Valorant Content Creator of the Year: Alanah Pearce/ Jay Ann Lopez/ Nickmercs/ Timthetatman/ Valkyrae Best Esports Athlete: Ian "Crimsix" Porter/ Heo "Showmaker" Su/ Kim "Canyon" Geon-Bu/ Anthony "Shotzzy" Cuevas-Castro/ Matthieu "Zywoo" Herbaut Best Esports Coach: Danny "Zonic" Sorensen/ Dae-Hee "Crusty" Park/ Fabian "Grabbz" Lohmann/ Lee "Zefa" Jae-Min/ Raymond "Rambo" Lussier Best Esports Event: Blast Premier: Spring 2020 European Finals/ Call of Duty League Championship 2020/ IEM Katowice 2020/ League of Legends World Championship 2020/ Overwatch League Grand Finals 2020 Best Esports Game: Call of Duty: Modern Warfare/ Counter-Strike: Global Offensive/ Fortnite/ League of Legends/ Valorant Best Esports Host: Alex "Goldenboy" Mendez/ Alex "Machine" Richardson/ Eefje "Sjokz" Depoortere/ James "Dash" Patterson/ Jorien "Sheever" Van der Heijden Best Esports Team: Damwon Gaming/ Dallas Empire/ G2 Esports/ San Francisco Shock/ Team Secret
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>Best Direction >The Last of Us 2
>>156144 At least they didn't nominate Sonicfox for best esports athlete.
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>sign in to vote >requires using a Faceberg, Jewgle or Shitter account I fucking hate this "internet of things" shit.
>>156148 TLOU2 is in a ton of categories, ones it doesn't even fit.
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>>156144 >Best Esports Athlete Are actually calling "Athletes" those retarded tourneyfags?
What games have you played that deserve top billing this year anons?
>>156165 I didn't play anything released this year.
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>>156165 >>156166 Because there wasn't even anything released this year. Literally just Animal Crossing and NuDoom 2, neither of which I have any interest in.
>>156166 I played Clubhouse Games. Guess you can't really go wrong with "board games and shit with friends."
>Among Us came out two years ago >Factorio left early access and technically released this year But fuck it, we all know that TLOU2 is going to win
>>156171 I think doom or tsushima *might* win while TLOU2 picks up a bunch of meaningless awards to own the gamers.
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Also since OP cannot stop sucking cock, here is a legible chart of this shitshow
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>It's all AAA consoleshit garbage Of course, thank you for the Shilling Awards Dorito Pope, don't know how I could end my year without wanting to completely leave this hobby.
Top games by nomination count (7) Hades (6) Final Fantasy VII Remake (6) Ghosts of Tsushima (6) The Last of Us Part 2 (4) Doom Eternal (4) Fall Guys: Ultimate Knockout (4) Half-Life: Alyx (3) Animal Crossing: New Horizons (3) Ori and the Will of the Wisps List of games by nomination count (1) Among Us (1) 13 Sentinels: Aegis Rim (1) Among Us (3) Animal Crossing: New Horizons (2) Apex Legends (2) Assassin's Creed Valhalla (1) Call of Duty Mobile (2) Call of Duty: Warzone (2) Carrion (1) Crash Bandicoot 4: It's About Time (1) Crusader Kings 3 (1) Desperados 3 (2) Destiny 2 (1) Dirt 5 (4) Doom Eternal (1) Dreams (1) F1 2020 (4) Fall Guys: Ultimate Knockout (1) FIFA 21 (6) Final Fantasy VII Remake (2) Fortnite (1) Gears Tactics (2) Genshin Impact (6) Ghosts of Tsushima (1) Granblue Fantasy: Versus (1) Grounded (7) Hades (4) Half-Life: Alyx (1) Hyperdot (1) If Found... (1) Kentucky Route Zero: TV Edition (1) Legends of Runeterra (1) Mario Kart Live: Home Circuit (1) Marvel's Iron Man VR (1) Marvel's Spider-Man: Miles Morales (1) Microsoft Flight Simulator (1) Minecraft Dungeons (1) Mortal Kombat 11 Ultimate (1) Mortal Shell (1) NBA 2K21 (1) Nioh 2 (2) No Man's Sky (1) One Punch Man: A Hero Nobody Knows (3) Ori and the Will of the Wisps (1) Persona 5 Royal (1) Phasmophobia (1) Pokemon Cafe Mix (1) Raji: An Ancient Epic (1) Resident Evil 3 (1) Roki (1) Spelunky 2 (2) Spiritfarer (1) Star Wars Jedi: Fallen Order (1) Star Wars: Squadrons (1) Street Fighter V: Champion Edition (1) Streets of Rage 4 (1) Tell Me Why (6) The Last of Us Part 2 (1) The Walking Dead: Saints & Sinners (1) Through Darkest of Times (1) Tony Hawk's Pro Skater 1+2 (1) Under Night In-Birth EXE: Late[CL-R] (1) Valorant (1) Wasteland 3 (1) Watch Dogs Legion (1) XCOM: Chimera Squad (1) Yakuza: Like a Dragon
>>156169 I don't even own a console made after like the mid 2000s.
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And here's what I want next year
>>156144 >FF7 Remake for GOTY, Best Direction, Music and Narrative Fuck off. FF7R represents pretty much everything wrong with with modern Square Enix and their ego-driven leadership, yet fans gobbled it up and asked for more. >13 Sentinels I'm shocked to see a Vanillaware game nominated. Too bad it's only for Best Narrative, not direction or art. >Best Ongoing Game Paid award so that games from years ago like Destiny can still get advertised.
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Here's what I want in the near future
>>156221 Hey, music, gameplay, and the artstyle were good. The only bad thing was the Normura bs time travel story.
>>156228 It’s not exactly time travel. It’s more like the ghosts were making the plot of the first game happen so you kill them and now I guess the plot can be whatever. We don’t even know if it will change much. I honestly saw it more as something metaphorical or metafictional than Kingdom Hearts style bullshit.
>>156158 Same thing happened with Death Stranding at the last Game Awards, Dorito Pope doesn't even try to hide his bias.
>>156200 Hell, at least Hades, Alyx, Tsushima, Animal Crossing and Eternal are actually good games. It's annoying to see TLOU everywhere and a ton of eSports categories, but at least most of the stacked games are good. Never played the others so I can't vouch
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>>156244 >Tsushima, New Leaf and Eternal are actually good games
>>156246 Hey mate, it's Animal Crossing. Stop shitting on it. Tsushima is also good as well.
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>>156165 Top billing? Are you serious, nigger? None, obviously. However, these are games released this year that I've played, and are not complete shit. These are okay. Some are even good: >Paradise Killer >Streets of Rage 4 >Journey to the Savage Planet >Alwa's Legacy >Huntdown >Dragon: Marked for Death >Someday You'll Return >RE3make ... and Black Mesa, I guess. It's hard for me to see Black Mesa as a 2020 game but it did leave EA this year. Also honorable mentions for these games released in the final quarter of 2019: >River City Girls >Terminator: Resistance >The Outer Worlds >Tower Hunter: Erza's Trial Overall I'd say it was a positive year. In CY+5, even only a single new game worth checking out means an okay year. Not good, not great, but okay. >>156200 Why faggots were allowed to nominate NMS? Might have gotten expansions but it's still a 4 year old game ffs. UNIEL[CL-R] is also a content expansion of a 4 year old game. >>156208 >SS4 >Ghostrunner Holy shit, that's some shit taste anon.
>>156246 >Tsushima I mean it's no Sekiro or Nioh but it looks reasonably decent from what I've seen. nuDoom 2 is definitely shit though.
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>>156165 Top billing? Are you serious, nigger? None, obviously. However, these are games released this year that I've played, and are not complete shit. These are okay. Some are even good: >Paradise Killer >Streets of Rage 4 >Journey to the Savage Planet >Alwa's Legacy >Huntdown >Dragon: Marked for Death >Someday You'll Return >RE3make ... and Black Mesa, I guess. It's hard for me to see Black Mesa as a 2020 game but it did leave EA this year. Also honorable mentions for these games released in the final quarter of 2019: >River City Girls >Terminator: Resistance >The Outer Worlds >Tower Hunter: Erza's Trial Overall I'd say it was a positive year. In CY+5, even only a single new game worth checking out means an okay year. Not good, not great, but okay. >>156200 Why faggots were allowed to nominate NMS? Might have gotten expansions but it's still a 4 year old game ffs. UNIEL[CL-R] is also a content expansion of a 4 year old game. >>156208 >SS4 >Ghostrunner Holy shit, that's some shit taste anon.
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>>156144 >Among Us and COD: Mobile in running for best mobile games. Neither of these games came out in 2020. Hell, COD Mobile literally won best mobile game at the game awards in 2019. These people are mind numbingly retarded.
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>>156271 >Holy shit, that's some shit taste anon Funny, considering your mediocre indie clique games have nothing but shitskins in them >REmake 3 >River City Girls >The Outer Worlds wew lad
>>156234 Wasn't Death Stranding one of the games nominated for the most awards last year but it only won a couple? Like Mads Mikkelsen winning best actor. But he didn't even show up to the awards show.
Has anyone here ever given a shit about awards a game they liked or hated got?
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No, I'm just here to see the ashes of a once great hobby being defiled for money.
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>>156165 I haven't played any of the game that came out this year. The times i think "wow, that looks good" when i see the trailer for a new game are getting rarer and rarer.
>>156276 >Funny, considering your mediocre indie clique games have nothing but shitskins in them These devs don't get my money anyways. I just pirate, ignore the shitskins and enjoy the gameplay. It's only gonna get worse the following years and even the nips are becoming pozzed, so if you refuse to play these games on grounds of having shitskins you might end up not playing anything new anymore. Such is life in the zone. For paypigs, just pirate games with lots of shitskins instead of renting them. >wew lad I can understand this reaction for RE3 and The Outer Worlds - I think it's the first video game where ALL female characters have aposematic hair with side shaves, and it was hard to stomach that for me. But if you can ignore that, it's a smaller and more streamlined Fallout 4 that can be fun for a single playthrough. But what did you hate about River City Girls? Btw, I really wanted to love Ghostrunner too, anon. But it's shit. Its theme, story, graphics, aesthetics and soundtrack deserved to be placed in a better game.
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>>156165 None. This year was complete shit for vidya.
>>156292 >This year was complete shit for vidya. Probably because everything under the sun was delayed due to the chink virus.
>>156290 >if you refuse to play these games on grounds of having shitskins you might end up not playing anything new anymore. Better going retro than playing any pozzed game full of niggers and faggotry just because it's "new and shiny".
>>156299 >Better going retro than playing any pozzed game full of niggers and faggotry just because it's "new and shiny" I do respect this if you decide to go that route. Not that's going to make any difference if you're a pirate.
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At least it's better then TLoU2. If they couldn't find any other game to nominate this year, might as well choose a generic open world game with 100+ hours of brainless content. Discuss.
>>156273 >RE3Remake If taken out the factor that it's a remake and okay meant dull then sure. >The Outer Worlds - I think it's the first video game where ALL female characters have aposematic hair with side shaves, and it was hard to stomach that for me. But if you can ignore that, it's a smaller and more streamlined Fallout 4 that can be fun for a single playthrough. It may be me playing as a corporate kike screwing everyone over as a first playthrough but I just can't finish the game and consider it fun.
>>156304 Aside from the first AssCreed, what other historically accurate games exist?
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>>156303 Its just a reskin of odyssey with gay vikings.
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>>156317 Kingdom come.
>>156323 If only it didn't get massively downgraded. Did future updates fix the game? I still have yet to play.
>>156319 >Apologized and corrected the mistake What, did they abort the baby?
>>156317 Wouldn't call the first Asscreed historically accurate, it was pretty authentic to the setting though, which is miles above any of the shitty "style over substance/atmosphere" sequels ever tried to do. >what other historically accurate games exist? Any Total War game before Empire
>>156319 You know what the sad thing about this is? Having played Odyssay, it's bascially just a cop-out for having to script multiple versions of dialogue. Instead "everyone is gay" or rather they don't check your gender at all and say the same voice lines (even with some obvious wrong use of pronouns here and there) no matter who you are. All as a disguise for being "inclusive" and "ancient Greeks were all gay". In fact they really just wanted to save on paying the talents to record multiple lines of dialogue.
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>>156144 >Best Game Direction What the fuck does this even mean? You might as well just make a runner up for Game of the Year because there's no way that could somehow be different. The following are just me laughing at the nominations. >Best Music: Doom Eternal >Best Narrative: The Last of Us Part 2 >Games for Impact >Best Ongoing Game, aka. "Congratulations on not being forgotten yet" >Best RPG: Genshin Impact >Muh Esports
>>156342 >>Best Ongoing Game, aka. "Congratulations on not being forgotten yet" at least paste the titles. > Apex Legends, Destiny 2, CoD: whocares, Fortnite, No man's sky Pretty much just meme games. Are those lists AI generated?
>>156354 The entire concept of the category's a joke. No need. Any titles will be jokes by default.
>>156342 >games for impact Literal propaganda games. At least they're upfront about it. >genshin impact Not surprised this is up here. It got marketed out the ass basically everywhere. It'll probably get Best Mobile, which is a throwaway category anyway.
>>156319 >A game literally about accessing your DNA to relive the memories of your ANCESTORS >Ancestors who's DNA you literally couldn't have in your body unless they had children >People are mad the game forces you to have a child ?????
>>156378 >Literal propaganda games Explain. My gf plays this all the time. To me it just seems like a mixture of the "Tales" and the "Zelde" series with endless grinding and cancerous loot boxes.
>>156311 >If taken out the factor that it's a remake and okay meant dull then sure. Yeah, okay might mean dull, sure. Not worth buying but worth a pirate if you're bored, which is already a positive in my book with the abysmal standards of 2020. Most games in my OP should be approached with this mindset, 'cept maybe Terminator: Resistance, Black Mesa, Journey to the Savage Planet, SoR4 and Alwa's Legacy which are actually pretty good in my view. >It may be me playing as a corporate kike screwing everyone over as a first playthrough but I just can't finish the game and consider it fun. Maybe it's because my copy of The Outer Worlds had the Peril on Gorgon expansion DLC installed, which I'd say is better than the original campaign and adds almost 1/3 length to the game plus a completely new and pretty large region. I was playing the main campaign and growing pretty bored and tired of the game by the time I got to Byzanthium, then decided to set it aside to do the Gorgon quest, and had a blast. Now that I think about it, maybe I wouldn't have recommended the game without it.
>>156384 He was talking about "Games for Impact", the category. "Genshin Impact" won best RPG.
>>156379 How dare you hate fact-splain me shitlord.
>>156385 >Not worth buying but worth a pirate if you're bored That's giving it too much credit based on what I've seen. It's very linear with no real puzzles to solve or items to manage. They made it more action-oriented, reminds me of RE4 except no vendor, really short and less enemy variety.
>>156384 ??? I think you are confused. The category Games For Impact is for "games" with a "social message". Genshin Impact is Chinese mobage spyware. >gf
>>156393 There are only 2 puzzles if I recall right, rerouting the train and creating the vaccine and Jill only needs to examine 1 inventory item to progress the story. There are stage hazards but even RE4 has it more in quantity and variety.
>>156394 >>gf Anon, I know you want a qt catboy bf but you shouldn't judge other people's tastes so harshly.
Imagine nominating Doom Eternal for best music when not even Andrew Hulshult could fix that shit.
>>156425 There's some Music Director at id/Bethesda fucking it up, neither Mick or Andrew were good when making music for that game and yet every other game they nail it.
>>156271 Your post looks like Tumbler selects. You are one of a select few who played new games. Everyone else knows better.
>>156165 Let me try and remember what I played this year. >Doom Eternal Tries to be good, is brought down by retarded design choices. The max ammo count alone is responsible for three other shit aspects through knock on of the game. 4.5/10 at best and that's with a copious amount of leeway given how I like what it's going for a lot. >Othercide Really fun TBT with a bit of a buggy UI focused around health resource management. My only issue is the buggy UI and that it pretty much requires you to lose runs so that you can activate buffs using remembrances. 6.5/10 >Cyberhook First person platformer speedrunner. Fun, but a lot of the level design feels phoned in and there's some insane difficulty spikes at points. 6/10. >Destroy All Humans Remake Well done, but could have had more content than just one mission. I really like the Skate upgrade. 6.5/10. >Risk of Rain 2(If it counts.) Really great gameplay, could use a lot more content. I want to fuck Huntress. 7.5/10. >Scourgebringer Another roguelite. Fun enough for a couple of hours but it's another roguelite with permanent upgrade system that's almost required to progress(the fury mechanic and the reflecting projectiles mechanic) 6/10 >Star Renegades Another roguelite. turn based rpg with an action timeline gimmick and perfect where turns can be manipulated by executing actions before them. Fun enough for a couple of runs, not much content at all outside of sitting through large multi hour leveling some shitty camp relation mechanic so your characters fuck and either produce a new class or a reskin of an existing class. People make a big deal about how good the pixel art looks but I think it looks like dogshit, especially the character portraits and the levelup screens. The animations are smooth I guess. 5.5/10. >Relicta Physics puzzle game with a polarity/gravity gimmick. Really fun puzzles, really dogshit story, writing and voice acting. 6/10. >Hades Another roguelite. Fun gameplay, great music, kind of lacking in gameplay content(because there's a lot of story content), looks nice if a bit busy at times, terribly voice acted. 7/10 >Ghostrunner This is as close as I'd call a GotY, not because it's designed perfectly(There are a few niggling issues mainly centered around melee enemies in my opinion and I wish it did more with momentum and cut out the cybervoid missions) but because it clicked with me perfectly. 8/10. >Terminator Resistance Infiltrator mode(if it counts) This played quite nicely and I'd like more. Basically you play a very resilient terminator with perfect hipfire aim in a giant map with a checklist of shit like weapon caches, outposts and checkpoints to barrel through. All your gear is procure on site, you can only heal with some limited repair kits you can find on downed terminators/bots in the world. You're a killing machine but you can't just tank everything(forever) because you've got limited HP and healing, you have to plan out your attacks, make good use of explosives and switch up your weapons while also shoot good on the fly because (at least on Extreme) enemies will hit you even from afar after a couple of missed shots, if even that so you can't just keep sniping them with the rail plasma. Eventually you find the location of a resistance bunker and Hotline Miami it with the help of the detached miniguns you rip out of turrets and use as a weapon. It was great fun for a quick 1 hour long perma-death mode and I'd really like more that plays like this. I suppose Stalker would if the gunplay was better though(Or I guess the word I'm looking for is more modern? Streamlined? Not sure.) I'm not sure about the permadeath. 7/10. I feel like there's something I've played but forgotten about. I also haven't played Spellforce 3 Fallen God, Unfortunate Spacemen, Sakuna, Uppers or Perilous Void yet. I also haven't played Ultrakill, Onirism, Gunfire or Prodeus but those are early access so they probably do not count.
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>>156165 All I got after excluding new ports, enhanced re-releases and late localizations; >Sakuna: of Rice and Ruin >Hotshot Racing >Death end re;Quest 2
>>156439 Oh shit was Desperados 3 released this year? If so then that's my GOTY. I didn't think they could top Shadow Tactics but they did and it was great.
>>156275 TGA is well noted for having some of the most retarded rules for picks for any awards show ever. Dorito Pope managed to fuel this whole thing on memes, and nothing else.
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Only Hades and Doom deserves reward. >Why others don't deserve reward? Ghost of tsushima: A bad assassin creed clone but japan skinned. FFVII Remake: This game is unfinished and not a successful remake of FFVII. Animal crossing: Who cares this game. Just play it and fun. Tlou2: Neil cuckman's fantasy. A bad sjw propaganda. Story sucks. If i give a reward to game i would give it to Hades because it's original and trying new gameplay mechanics also developers of game is indie
>>156456 I didn't even know Hades was a thing until TGA brought it up. Hell I still don't know what the fuck it is. I just now that now it exists. People in this thread are right, this was one of the worst years for gaming, I don't even think it can be blamed on corona virus either, every single game or update I have played has consistently shown to be the fault of developer incompetence. If nothing we were spared a lot of the time like the TLOU2 leaks or the continuous Current Year 2077 push backs.
>>156460 Hades is basically an isometeric hack n slash with "roguelite" elements. You go in a room, clear out enemies, get a buff/item, go to the next room, repeat with the occasional boss and unique room. Around 66 floors(I don't think it counts the Satyr rooms), anywhere from 20-30 minutes for a run. It's a pretty fun game, but it's still a roguelite.
>>156275 >Neither of these games came out in 2020 It's not just them, a lot of the games getting nominated for awards aren't from this year either, MK11 came out last year and both SF5 and UNIEL came out four years ago but they all got nominated because they received DLC this year. The nomination criteria for this award show is absolutely retarded. >>156303 >At least it's better then TLoU2 A turd with sprinkles on it is tastier than a turd with nothing on it, who would've thunk? >>156428 >neither Mick or Andrew were good when making music for that game and yet every other game they nail it Mick is an untalented hack and the music he's made outside of nuDoom also fucking sucks.
>>156456 Also Streets of Rage 4
>>156165 >What games have you played that deserve top billing this year anons? Deep Rock Galactic and Factorio both went 1.0 this year and are light years ahead in quality compared to the garbage that got nominated for "Best Indie Game". I'd also like to know whose dick Supergiant sucked to get Hades nominated for GOTY.
>>156548 Gonna doublepost here because I can. Hades isn't a bad game from what I've seen, but it makes me really suspicious to see one indie game get so many nominations. I wouldn't be surprised if somebody on the team was good friends with the people running the show.
>>156551 >Hades isn't a bad game from what I've seen, but it makes me really suspicious to see one indie game get so many nominations. I wouldn't be surprised if somebody on the team was good friends with the people running the show Anon, it's Supergiant Games, you know, the Bastion guys who got overwhelmed with shillery, game was good for it's time, then they did Transistor, pretty underwhelming and forgettable, and if you've seen how much nomination their last game got, the furbait one, you've be surprised at why the fuck do they keep getting this amount of praise and attention, then they finally managed to redo their lightning in the bottle routine with Hades, but holy shit at the amount of shills it's got, it's almost comparable to their Bastion games, even they only had like participation trophies with Transistor and Pyre, but with Hades, it's like Disco Communism from last year.
>>156551 It could be that Supergiant is an "indie darling". Everyone sucked the dick of Bastion despite, if we're being honest here, the only good parts of the game being the presentation and music.
>>156597 I liked Bastion at the time, I had no urge to replay it though. It seems clear to me that someone at their studio mixed with "the right people" at some event they went to when Bastion blew up. Their studio was like four or five people at that time.
>>156604 Funny story, I tried replaying it recently and it's unplayable on higher resolutions, because the assets don't resize so you're looking at a tiny version of everything.
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>>156605 Hah. Muh rasterized 2D assets.
>>156272 If it's anything like Dark Siders, it must be fun. Old Doom is shit to me. Gay mazes where you run around blindly looking for keys and it moves so fast it always gives me motion sickness.
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>>156144 I'd give the award to ghost of sushi man solely because it looks like it has the least amount of soy and pozz in it. >>156649 Why the fuck would that piece of shit be anything like darksiders, have you even fucking played darksiders? The first game is a ocarina of time rip-off while the second is more or less a soul reaver clone, and neither has fucking pony skins for the main character.
>>156661 It's someone who's been trying to push this meme that Doom Eternal is totally a darksiders game
>>156275 I think they're trying to start moving goalposts, where games that are GETTING CONTENT that year will start qualifying for rewards Both of these games are still getting regularly updated and are relatively well liked by the normalfag cattle, so I doubt any one of them will will complain about their inclusion, if they are even awake enough to realize that its's been over a year since they both came out
>>156144 willing to bet Neil Druckman has to suck alot of dicks to make sure The last cucks of 2 would win all category
>>156597 Let's also not forget, Hades started as an Epic Store exclusive. It should be boycotted just for that. I refuse to buy any game that ever took money from Epic.
>>156675 Wasn't that just the shitty Alpha and then it came to Steam on Early Access?
>>156393 You are right that RE3make is very linear and more action oriented, but it does have puzzles, item management, and decent enemy variety - normal zombies (with pretty diversified models), plagas type zombies, naked whitehead zombies, lickers, hunter betas, hunter gammas, probably a few more I forgot. I'd say the biggest issue with enemies is how Nemesis only shows up in scripted events. Now that was really disappointing. As for length, it's about 1 hour shorter than a single RE2make playthrough (of course RE2make has Leon and Claire scenarios, if you take this into account it ends up making RE3make less than half as long in the end, but environment wise it's only a bit smaller). >>156675 >It should be boycotted just for that. I refuse to buy any game that ever took money from Epic. t. Steamdrone Just go back to drinking Gaben's cum will you.
>>156713 Biggest issue with RE3make as a whole was that they cut at least 40% of the original game in terms of locations. Even if it was similar, length-wise, to RE2, it'd still fail at being a proper remake.
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>>156715 It was a real shame, had capcom not rushed it we could have had bigger sections or raccoon city and the clock tower, i really liked the rework of the hospital (save for the defense at the end of carlos's part) and the clusterfuck in te streets. Well atleast they didnt fuck up jill.
>>156663 >someone I've mentioned that meme but I definitely wasn't the one who came up with it. It's just a fucking joke anyways, Jesus Christ. >>156725 Isn't it fitting that RE3make was rushed and turned into a clearly crippled version of what it could have been, just like the original RE3?
>>156740 They literally repeated the thing that hurt the original game to begin with, rushing to get a yearly release. I dont even get why, capcom is flooded with money after the newest monhun, remake 2 and dmc5.
>>156715 Even adding just the locations wouldn't do if it'll end up as chase sections and not actual places to explore. It pisses me off more since RE7 already had something close to the live selection from the original RE3, even the fucking ammo improvement is there. >>156725 I've yet to play the Revelation game with Jill to see her dialogue there but the added current year action girl personality is a pet peeve for me.
>>156741 I really did like RE2make, aside from the boss fights. But that's a complaint with most RE games. The environment design was quite good. The omission of some of the game's stuff was annoying, but the stuff that was there was fairly good. Claire was ugly but that's probably my biggest complaint aside from the bosses. I was hoping RE3make would be Capcom's chance to finally flesh out an unfinished game but they sorely disappointed me, not only rushing the game but handing it over to some outsourced studio or something to work on it. Imagine outsourcing one of your biggest franchises to some no-name fuckwads and not offering them any good technical support with your engine.
>>156742 >current year action girl I dont see it at all, she follows the same character progression as the original, starting out disliking carlos and the UBCS guys only to end up working with them and getting friendly until nikholai betrays them all, she has the same thing about saving civilians and being unable to save anyone at all. >>156745 Im sure some stupid suit was behind that decission, they should have handed it over to the remake 2 team instead of getting them to work on re4.
>>156748 Her character follows the same arc but her personality and self-expression is more annoying. She seems a little more insecure. Carlos is also more annoying. I don't really know a way to describe it other than "Hollywood writing." The dialogue is just not very well written. Which is pretty weird when you consider that the original dialogue isn't exactly amazing. They might be equivalent on a scale of objective quality but it is annoying in a different way that I didn't expect.
>>156753 Honestly the only thing i felt was missing as far as characters was carlos being more cocky and having a funny accent, nikholai is so much more of a smug cunt now, mikhail and the black guy get expanded upon and they all make fun of jill the super cop.
>>156740 >It's just a fucking joke anyways, Jesus Christ It an unfunny joke that retards keep pushing even though there's nothing remotely true about it.
>>156761 I laid out the obvious parallels in a thread a while ago but if you really can't see them then I guess you're just an autist who focuses only on a subset of the details, I don't know what to tell you. Doom isn't supposed to be about using a million different little abilities that you pick up which also bar your progression like a Metroid game. The reason it's Darksiders instead of Metroid is that Darksiders is also about demons and angels, therefore making the joke more relevant.
>>156761 It is true though
>>156675 Eh. I don't really mind Epicfags beta-testing games. It's already rare enough that I buy a game in the first place.
>>156200 I have never heard of Hades until now
WHERE ARE THE VTUBERS?
>>156745 What's so bad about the boss fights?
>>156713 Given how small and linear the game is, it wouldn't really make sense for their to be unscripted Nemesis appearances since you hardly backtrack at all.
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>>156956 My nomination
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>>156144 >Games for Impact Uh?
>>156972 You know, which game Literal Wu can through from the moon to annihilate the Earth once it impacts.
>>156966 They're gimmicky as fuck in almost every RE game and the controls of the classic games do not lend themselves well to boss fights at all. Sometimes it's not at all clear what you have to do, for example it's not clear at any point during the worm fight in the original RE3 until you fuck up a couple of times that he doesn't die to weapon fire because he appears to be hurt by it, and you're supposed to save all your ammo and hit a couple of switches instead. Sometimes bosses are just giant damage sponges in RE and you have to empty your ammo into them, but oh no not this time, should have found the switch, stupid. The only boss fight I didn't mind in RE2make was the penultimate Birkin fight where he jumps down the lift shaft and it's relatively open. The first fight was easy but boring and incredibly tedious, the second fight had an extremely tedious section that you had to replay at the beginning where you have to dodge his claw which was almost impossible to predict sometimes and then was also extremely gimmicky. The sewer croc, if you're willing to count that, was a fucking quick-time event sequence. Leon's boss fight against Mr. X wasn't bad I guess. From what I've seen of RE3 it's more of the same with the boss fight against Nemesis wasting your time until he runs around the wall of the arena. And that's assuming that you didn't mistakenly believe that the mine grenades were something you'd find throughout the game from that point forward, and therefore wasted a lot of them, not knowing they were key for that boss fight. It reminds me of the new Deus Ex games where they outsourced the boss fights, it just feels like they don't belong in the structure of the game at all. They love to waste your time with pointless bullshit.
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All I care about is what new games will be announced. I want a new MVC game, and it better not be another blunder like Infinite.
Speaking of Game Awards, where is Miki DEV? His videos are great.
>>156767 Any similarities between Doom Eternal and Darksiders are superficial at best, Eternal borrows more from other contemporary shooter games than it does from a bunch of mishmash Legend of Zelda clones crossed with God of War and Prince of Persia.
>>157031 Have you not seen the new crapcom leaks? If they're true, they're going full blown western homoglobo now. Do you really want frank west to be trans or for jill to be a nigger or something in the next one?
>>157031 >>157056 Capcom is never gonna make a good new fighting game, even if you ignore the content of the new leaks don't forget the leaked internal video regarding the esports marketing plans. All their fighters will be sterile so broadcasters and esportsfags are happy. And that's on top of the fact that all their best battle planners and directors left the company. TvC will always be the last good capcom fighter, and that was because of eighting.
>>157055 Obviously it has more in common with FPSes than a Zelda clone, but again, it's a joke about how far Doom Eternal has strayed from its roots, not supposed to be taken literally
>>156604 >It seems clear to me that someone at their studio mixed with "the right people" at some event they went to when Bastion blew up I remember Microsoft doing this thing a couple of summers before the Xbox One was announced where they would heavily promote around 7 indie games, Bastion was one of those games the year it came out.
>>156779 It's a forced meme at best
>>157047 he died making the second batch of E3 videos >>157031 Better chance of getting a Nintendo VS Capcom considering the leaks.
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>>157047 He last made a video about the the Eternal E3. 1 hour and 30 minutes edit of pain. The man is fueled by rage and autism and I have the utmost respect, I hope he didn't die making it. I'd probably watch his videos to completion if I didn't watch most of these 6 hour long events myself in a drunken stupor while slurring insults at the screen.
>>156956 The injured themselves by playing too much vidya. https://www.youtube.com/watch?v=bKT_TEyT9Tc
>>156144 >The Game Awards Oh that most trusted and august body with such a generic name I've never fucking heard of them? Fine gr8. >GOTY >shit kids game (I guess it hooked retards) >fucking nunuDoom >FF7 rehash (Fuck off that doesn't count) >This another Souls clone? >huh? Looks iffy >TLOU2 (at all) As if America didn't have enough of shitty votes to contend with.
>>157173 >female pc-tan Oh yes. >>157047 I'm assuming he's still editing.
>>157319 It's not too difficult to stand up a web site, get some money behind you, and proclaim yourself some kind of official source for awards. Hell, it's a lot like the oldest advertising trick in the book. You invent some magazine that exists only to give out "awards" so that any old crock can pay you to put their name in the magazine as being #1 at something. Then, the assholes can advertise "hey we got the #1 shillywingdong award in good motherfuckers weekly." You as the publisher of the magazinen make money directly from them, and they presumably make money indirectly because they can in good faith advertise that someone somewhere gave them an award even if it's totally meaningless. It's been around since the dawn of advertising time and is essentially a refined version of the "who's who" or "buy an official star name!" con, except the con is handed down indirectly from the crock-seller to the rube on the street instead of operating directly on the rube. Or like those do-nothing supplements that pay some hack to do a bargain-basement quality "clinical trial" so they can put in their ads "hey we did a clinical trial, so this stuff must work!" Naturally, they don't say "hey our trial shows the stuff works" or what would be actually valuable "hey our high-quality double-blind randomized trial conducted by reputed names in the field that we managed to get into a high-impact journal shows the stuff works" because that wouldn't be true.
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>no mario world romhacks allowed >no 5d chess >this thread on the other hand is allowed I guess this shows the true nature of the users of this place. Bunch of casuals that rather would whine about video games they don't play, than play video games. 2020 was, is, and continues to be a great year for fucking video games. You just don't bother with the medium. This year introduced rollback for Melee. I could keep fucking going but it's clear who plays games and who just watches award shows. Imagine giving a fuck about arbitrary garbage. Imagine producing clickbait trash articles here rather than your fucking blog. Don't mind me continuing to play great fucking games. God you guys are insufferable. Was that your goal? To annoy me? You never cared about video games before now. You never actually will care about them. You only play and know mainstream trash. You've never experienced a video game enough to make a video about. You're casual mainstream garbage.
>>157337 These threads are practically veiled recommendation threads anyways, if you've got something worth playing then mention it anon.
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>>157346 I already know how to fish and would not value a stranger's opinion. This thread is for people whining about their shitty lives. Nothing more.
>>157337 >>157349 Calm down virtue signaling armchair psychologist nigger.
>>157351 >calm down Your downvote is noted.
>>157354 Calm down nigger, there's already a ROMhacking thread, you should stop tardraging like an impotent fuckwit who keeps telling people how better he is.
>>157357 Wait, is that what he's crying about? Made a second romhack thread and it got deleted so bloo hoo everyone here is reddit?
>>157359 That and the metafaggotry whining, it's the same nigger who keeps whining about the "drop of quality" when he gets his threads deleted, the same faggot who gets laughed at when he keeps projecting his janny issues on random threads with whiny posts like those.
Whatever, fuck him. what vidya have you played released this year anons?
>>157364 Too many to list, have a bad habit of trying out current games via pirating at launch, been having a ratio of 80% of the games being utter shit, average, or just same old, 20% actually giving me some a challenge or that rare childhood glee. REmake 3 was utterly shit, Mount and Blade Bannerlord was okay but a bit underwhelming, just waiting for shit to get modded to hell and back, and getting a goddamn kick out of RGG7 and Nioh 2. https://www.youtube.com/watch?v=5Z_rO9Cypo8
>>157380 >Yakuza 7 How is it as a JRPG? I really disliked how Kiwami 1 and 2 played and I'm curious how they pulled 7 off.
>>157356 read >>>157354 >>157359 I'm not crying, nor aggravated. But no. You are indeed correct that my issue isn't the lack of a certain specific type of thread. >>157360 >his threads deleted I've never made a thread. Are you mentally sound? >>157383 Are you too retarded to Google?
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>>157383 Ignore the attention-whore seeking faggot, but Toshihiro Nagoshi wanted do something new to differentiate Ichiban to Kiryu who is a one-man fucking brawler from the previous games, while Ichiban who throughout the game is kind of a lovable dumbass who has Chuuni-syndrome who imagines all of his boss fights like Dragon Quest, he even got special permission Yuji Horii to mention Dragon Quest in the game, if you're a fan of both, you'll enjoy it, lots of throwbacks of the previous games, especially the "Secret Korean" shit and DQ-like quests, and if you're a redditor piece of shit who took that crappy meme of "Yakuza is a serious game about serious Japanese criminals", you'll be crying about the gameplay changes and why you can bodyslam sommersault 20+ goons in a single fight. It was a bit divisive to Japanese fans, but if you're fans of both, it works. Nagoshi should just be honest and say he wants to make a JRPG, not like he didn't do his Third-Person Shooter crap with Binary Domain
>>157388 >attention seeking Who's the armchair psychologist now?
Glad the faggot faggot is trying to prove my point wrong by being an attention whore faggot. Pretty sad.
>>157396 Be gone, Jew.
>>156439 >Perilous Void The actual name of this is Perilous Warp, not Void. I've downloaded and played the first level. Basically it's mostly tight corridors and mazes(Level design slightly reminds me of Doom 64. I haven't played Doom 3 so I can't draw a comparison but something tells me this is a rough estimation of how it plays) fighting aliens. In level 1 you encounter three types, scorpions which are basically headcrabs without a pounce, these go down in three knife swings and with how relatively scarce ammo was I went with knifing them. There's standard grunts who have some sort of plasma hitscanner, but thankfully they have quite the accuracy dropoff at a medium range. This game seems to have locational damage because headshots deal more damage, and I managed to disarm enemies twice which has them run away from you in fear, probably to hide. Enemies ambush you in some forms but I haven't seen much of it(Someone cartwheeled through a door frame to ambush me when I was already fighting two enemies). They're fun to fight since they dodge around while firing at you, but I wish the excessive view bob wasn't so excessive. I also like the way they ragdoll and their head pops off after killing them. You also get some form of dog enemy, these have a pounce and if they get in melee the resulting view bobbing from all the damage you'll be taking borders on vomit inducing. I must be missing a option somewhere(because I haven't looked at the options menu besides changing my crosshair and turning on "retro mode" which I think makes the textures look better if anything, It's a standard looking 3D game, nothing too bad or too good) because this is ridiculous. Anyways you can stagger these by shooting them before they leap which momentarily stuns them, I'm unsure if you can dismember them in a way because I haven't had the chance. In level 1 I stumbled on four weapons. You start off with a knife, it's your standard melee weapon that you use whenever a silly melee enemy is around so you don't waste ammo. There's a rifle which is basically Doom's unused rifle if you've ever used it in a wad. Takes around ten headshots to take down a dog which is more than enough. Basically it requires good aim and burstfire(it's got perfect accuracy but like I said enemies sidestep and move around a fair bit so you don't want to be wasting ammo). There's a double shotgun, it's meaty enough, gibs enemies, takes them down in a couple of shots. I got an upgrade for it(which took a length 30 second upgrade animation of me waiting at a terminal to occur) which is basically the half life altfire, you fire twice. Good range on it too, and it gibs. In a secret I found the Ripper(Reaper?), some throwable disc. I rarely used it but it does basically the same damage as a shotgun at all ranges. I'm assuming it either instantly dismembers a limb or goes through enemies but I haven't aimed it and I've been pretty stingy with it because I haven't gotten much ammo for it. So far it's above average, decent fun for a first level. But it had a pet peeve of mine, where difficulty in an FPS not only changes the enemy counts and their positions(this is fine), but it also ups their damage and health counts. It's only really noticeable at the start(because if you don't get stingy with your rifle ammo by not using them on the first five scorpions you encounter you'll be stuck knifing half the grunts you find with a single ammo pickup being good for 1.5 grunts until you get the shotgun) but I really hate that kind of design. It interested me enough for a playthrough at least. >>157388 > not like he didn't do his Third-Person Shooter crap with Binary Domain Binary Domain? Don't you mean Yakuza Lost souls? Also you got me, I'll play it once Denuvo's removed because I'm not putting that shit on my PC.
>>157410 >Binary Domain? Don't you mean Yakuza Lost souls? Forgot to also mention that, shame it's still console exclusive, but hey, had a great time with the greatest muh niggah ever, Big Bo https://www.youtube.com/watch?v=5-NPfRyD6J4 And try to get a second hand copy for either consoles or just wait for a while, it's gonna be a long wait till either Sega removes Denuvo or one of those Chinese cracking scenes who didn't bribed to remove it themselves, it's a good game, also avoid the english dub, you can't unhear that tryhard faggot George Takei trying so hard to sound Japanese if you ever have the misfortune of listening to him yapping, almost as worse as when Mark Hamil who can't stop sounding like the Joker voicing Majima.
>>157410 Oh, last word of warning, like all JRPGs, it's a slow start, but funny shit all the way. Haven't laughed hard for awhile, but damn, wait till you get to the Job Center and Ichiban and party do their magic.
>157408 Insults are supposed to make sense.
>>157410 So playing some more I'm beginning to regret playing on Hard. There's a part after start of level 2 where you get a grenade launcher and two enemies that have weapons on both hands appear in a small closed off area with only one bit of crate acting as cover. These fucks have pinpoint accuracy in this enclosed space and deal 40 health worth of damage, can rapid fire attacks, take three direct grenade shots to kill, don't seem to be staggered by even the shotgun altfire and were enough to convince me to wait for the supposed 1.1 patch that's coming soon™
>>157421 ur gay lol
>>157364 >Ghostrunner Can't complain too much except about how short it is. Some people didn't like the cybervoid parts because they take away your parkour mechanics but I didn't mind a "back to basics" platforming type of puzzle. However I felt they could be more intricate, there were only a few that I found really engaging like the rotating column one. >Baldur's Gate 3 I'm willing to suffer bullying just to tell you how this game is in advance of release, I got it mostly because I love CRPG co-op and I wanted to play this with a friend. It's closer to D&D rules than I thought it would be. I had gotten the impression in screenshots that the yellow bar was an "AP" bar and that they had completely changed the action economy (honestly, this would be fine, D&D's action economy is legendarily shit). However it's actually a movement bar that tells you how many meters of movement you have left. The game sticks mostly to D&D rules but adds a fair amount of tricks you can do, like shoving, that would be overpowered as fuck in actual rules (I believe the equivalent maneuver is normally a standard action in the real rules, not a bonus action), but that's fairly standard for CRPGs (BG1, for example, gave you special powers because you are related to a deity) so they can make the encounters harder. The battle arenas are fairly interesting in some areas. The goblin camp for example is in a ruins that has rafters along the ceiling that you can climb up to, and when you lure enemies up there you can shove them right off. Fall damage is a bitch and a pretty effective way of injuring enemies. Enemies don't typically use shove on you but they do get their own selection of bullshit bonus actions, like goblins for example being able to disengage from melee combat and then take their full movement and attack. I think the combat encounters are fine, you'll like it if you liked DOS2 and you'll probably like it if you liked Infinity Engine games. Sticking to the 5E rules is a double-edged sword however since the advantage system is retarded. Someone warned me about the way the druids' story plays out and I didn't quite know what they were talking about until I had killed the goblin camp leaders, and then I understood. Apparently there's no way to not be buddy-buddy with the tiefling refugees for some reason. They set up this conflict between the refugees, who came to a druid grove seeking shelter from the marauding goblins, and the druids themselves who are reclusive and don't want them to be there. It's a little disappointing that there isn't any opportunity to roleplay and take sides here, the most you can do is say "No I won't attend the celebration party filled with tieflings." I'm not sure if it's supposed to be subversive or if it's just bad writing in the style of "And then everyone lived happily ever after." Bizarrely, none of the tieflings seem to give a shit that one of the refugees' daughters is killed by an overzealous druid (who is the leader interim while the real leader is kidnapped) who accidentally kills her while punishing her for stealing from the grove. There's a short scene where the mother tries to get revenge on that druid afterward because she gets exiled from the grove where you can choose to egg her on or stop her from being a murderer, but none of the other tieflings so much as mention this entire incident and there's no feeling of cohesion among the two factions. So in short, mechanically this game is sound if you like CRPG combat encounters with lots of wacky shenanigans, but in terms of writing the game is probably just serviceable at best. Also the wizard is a fucking faggot.
>>157413 >had a great time with the greatest muh niggah ever, Big Bo You liked that fat annoying nigger? I thought he was obnoxious as fuck, just like real life niggers. Never picked him in my team, if they'll ever do a Binary Domain 2 i hope he stays dead.
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>>156332 >In fact they really just wanted to save on paying the talents to record multiple lines of dialogue. You're so naive. They shoved in the "female character choice" that required multiple lines of dialogue to begin with and get strong or oppressed wamyn topics into games in the first place. It's not about saving money or selling games. When will you learn? The most efficient way to make vidya money is through publishing and market dominance. Then it doesn't matter that much that you put women into ww1 shooters. It's the Jews, anon!
>>157031 >wanting a new Disney vs. Capcom No. And you can bet Jin or anything from Cyberbots would never be represented.
>>157500 They're just functions, anon :^)
>>156319 >Vikings >Being fags despite in history its looked down upon and They usually do more warfare than getting aids since when are vikings portrayed as walking Aids machine?
>>157871 It's a stupid meme in modern culture that all pre-Christian societies were promiscuous and didn't give a shit about sexuality. In reality, the greatest insult in Norse culture was to be called their word for a "bottom bitch," someone who takes it in the ass, and anyone who practiced magic was thought to be a faggot if they weren't a woman.
>>157885 >It's a stupid meme in modern culture that all pre-Christian societies were promiscuous and didn't give a shit about sexuality. That's also a stupid meme that's been pushed by literal faggots, as far back as Oscar Wilde, to justify their need for pride parades because of the "persecution" they faced over the centuries after the fall of their "faggot utopias".
>>157364 Doom Eternal, it was mediocre just like the first reboot, but even worse somehow. Waiting for Bannerlord to be released.
>>157425 Restarted on normal and finished it today. It's a mediocre FPS. It's 6 levels which is pathetic and the only new addition to the weaponry is the upgrade system and the machinegun, which is a chaingun with a very primitive rev up system because there are seperate animations and states for revving up and down, meaning if you click your mouse once, you rev up, and then you rev down, with no possibility of keeping it revved. I'm assuming this was to make the altfire of it revving up faster not useless but it still sucks. I was also wrong about the ripper/reaper/raper, basically it's an auto aim disc and not an instant dismember. Otherwise you don't get any more enemy types, level design is still fairly linear(there are hub like areas in the last few levels but they're still pretty straight forward) and the game is as easy as Doom is on Hurt me Plenty on normal difficulty and it's unbearable on hard for the reasons mentioned before. 4/10. >>157939 I surprisingly found Eternal much more fun than 2016(I despised 2016) for a while. I like a lot what it's going for. The really neat environments, fast paced combat that puts an emphasis on weapon switching, even the movement and the platforming. I fucking hate their pathetic engine that can't handle more than seemingly 6 enemies at any given time. I hate the max ammo count and all the domino effect issues it creates whether it's stopping the gameplay dead in its tracks so you whip out the shitty chainsaw and its WOW SO GORY SO EPIC canned animations, or how a few enemy spawn slots has to be reserved to shit tier fodder enemies so you can reliably chainsaw something and not run out of ammo. I hate the weakpoint system because it completely neuters otherwise well design enemies. I hate all the 1-hit-kill options you get, especially the cacodemon/pain elemental grenade stun. I still hate the music, I still hate the glory kills(them giving you a movement speed boost was a nice touch though), I still hate the combat arena design that make absolutely no use of terrain or decent enemy placement to challenge you, I hate the weapon design that seems to make entire parts of your arsenal obsolete, I hate that you can't switch weapon mods on the fly and I hate this fucking retarded story. I really hope Ultrakill will be better.
>>157337 >no mario world romhacks allowed Did you not see this thread >>141318 ?
>>156273 I just tried Prodeus, and it should be added to my list. It's pretty decent. Definitely the best retro FPS to come out this year (though being released as EA in late november I see it as more of a 2021 title). >Highly inspired by Doom >Gameplay is a sort of mix between OG Doom and Doom 3 >Enemies clearly based on Doom 3 but with faster paced OG Doom action >Level design isn't great but it's decent, better than most nu-retro indie FPSes >It has just been released as Early Access but is very highly polished for an "early early access" title
>>158250 Strange I've just played the first level myself. It's pretty fun in how it plays despite not bringing much originality to how doom plays, besides jumping.
>>158268 I compared it to OG Doom but it actually plays more like Brutal Doom. Yeah it doesn't add much and sometimes I wonder why it has been released as an Unity game instead of a gzDoom mod since looks like maybe it could (though I'm not familiar at all with the limitations of the Doom engine on gzDoom). I've played the first 5 levels, I'd say the first level is pretty bland compared to later levels and newer enemies are introduced later on (chaingunners, pink demon equivalent, cacodemons that attack by laying floor lava traps, hazmat suit poisonous zombies). The only thing I didn't like so far is the nuDoom style arena music that plays in big chaotic fights. It gets pretty repetitive fast, and I hope the devs address it eventually.
>>158296 >The only thing I didn't like so far is the nuDoom style arena music that plays in big chaotic fights Yep, I hated this part a lot. Dubstep or no the genre just sucks if you're hearing hard guitar riffs the entire time, it should have some form of progression or something to it instead of just noise. I'm no musician but this is so harsh on the ears and I can't understand why so many people seem to like this. Also strangely enough I've never actually played Brutal Doom. I'm assuming the similarities come in the ketchup.wad levels of gore and the alt fires?
>>158314 >Also strangely enough I've never actually played Brutal Doom. I'm assuming the similarities come in the ketchup.wad levels of gore and the alt fires? Also the reloading and jumping mechanics, dismemberment and faster movement in general.
>>158314 Brutal Doom kind of turns the game more into a twitch shooter than a First Person SHMUP.
>>158134 > I fucking hate their pathetic engine that can't handle more than seemingly 6 enemies at any given time. I hate the max ammo count and all the domino effect issues it creates whether it's stopping the gameplay dead in its tracks so you whip out the shitty chainsaw and its WOW SO GORY SO EPIC canned animations, or how a few enemy spawn slots has to be reserved to shit tier fodder enemies so you can reliably chainsaw something and not run out of ammo. This is my primary issue with the game and why I have no interest in even pirating it. I got bored halfway through Doom 2016, so the fact that they took 2016 and then added a tedious meta-game where you have to "grind" ammo on zero-threat meatbags in the middle of a fight completely kills any interest for me. The weakpoint system adds to the tedium as well, essentially corralling you into killing every significant enemy in one or two ways or you're a retard who wasted all your ammo. The only power weapon that truly seems to exist is the BFG. I'm positive I'd get bored halfway through again if not sooner. I much prefer a slightly more cerebral approach where, for example, because I found a secret earlier with two boxes of rocket ammo, an encounter that might have been really hard is now doable, but if I'm a hard-ass I can still kill two barons of hell with just the shotgun since I have a bunch of shells. 2016 failed to deliver on half of this because there was no challenging encounters outside of the "gore heart" arena fights, so you were never ambushed or surprised, which is a big part of the appeal of playing Doom for me. There's no thinking on your feet or unexpected shit that happens except for the small uncertainty that comes with fighting an enemy you've never seen before. I was slightly hopeful when it looked like they tried to make encounters more "organic" with the level in pre-release Eternal footage, but it's clear that wasn't really what they were going for now. >>158314 >Also strangely enough I've never actually played Brutal Doom. I'm assuming the similarities come in the ketchup.wad levels of gore and the alt fires? Brutal Doom also has locational hitboxes, although the only one that matters is the head, the rest exist just to make the gore more interesting. The enemies are much faster and have more attacks, the imp has a pounce for example, and barons can chuck hellfire rapidly or in spread formation. All the hitscan weapons are now fast tracer weapons. There's also a ton of new weapons, including some monster weapons you can pick up like the mancubus flamer and the revenant missile launcher. The chaingun is now a power weapon that eats your ammo somewhere around 3-4 times as fast but there are other conventional rifle weapons to fill the gap left by the OG chaingun. I think all of the UAC weapons reload except for the BFG and the chaingun. The flamer is somewhat OP but also somewhat balanced out by the rarity of the ammo. There's also a basic but serviceable melee system and a "mighty boot" (kick on command) feature. It's a decent mod, but only good on some level sets. I enjoyed playing it with Scythe although be aware that level set is fairly hard (but not unfair or a slaughterwad).


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