>The whole PC market will balkanize into a hundred different storefronts, and that's a GOOD thing
No it's not, having to download a hundred different clients, just to play my video games, is not a good thing. I prefer having no store front, but between having 2-3 large ones and a hundred tiny ones, I'd rather go with the former, and we don't even know what would happen if one of those store fronts were to disappear/go bankrupt, if you could still play the games, or wouldn't be able anymore, because of their DRM trying to connect to a nonexistent store. I am not saying Steam is too big to fail, but it's highly unlikely for it to do so in the foreseeable future. Furthermore, even with a so called "Steam monopoly", there's GoG, Epic Games, Uplay, Origin, BattleNet, Microsoft Store, and other tiny stores, like itch.io, in fact here is a list of all of them I got from wikipedia, and you are saying this isn't enough, that we need a hundred more of them to clutter the computer? Let's say, the market does get fractured into a hundred of tiny stores, what would happen, is that one store with a lot of money, *ahem* Tencent *ahem* would start buying all the smaller ones, until their catalogue becomes big enough and more and more people start using their store, that they become the new Steam, good job you made a bad situation even worse.
>banned by steam=dead game
Nobody is stopping them from selling their game on their own website, in fact there are plenty of games that do so, problem is that Steam is just that popular and people have a better chance of selling their game on that store than on itch.io, but this isn't because Steam has some magic monopolistic formula, it's just that right now it's the most popular platform. If you were to divide the market and the consumer base into a hundred game stores, then almost all games will be dead games since they wouldn't have the same exposure as on a giant store like Steam, so good job on that front. You might say that the smaller devs will simply put their game on a hundred different stores and that will solve the audience problem, but then they would have to go through the hassle of maintaining their games(pattches, dlcs) on a hundred different platforms plus having to sign a hundred different contracts with a hundred different store fronts, I am sure all that time that could have been spent on ironing the bugs would be much better spent negotiating prices and cuts with a hundred different store fronts.
Again, being the biggest one, isn't necessarily a bad thing, and it can be preferable to fracturing it. Take imageboards for instance, are we better off now that the original 8/v/ was split into here, zzz/v/, /geimu/ and some anons don't even know about these places? Is cuckchan/v/ too large, and it should be divided into a hundred different /v/s, because they have an insane PPH and it's not fair for us? Should there be only one /v/ or store front?No, but I think a hundred dead ones is much worse.
Don't get me wrong, I dislike Steam for what it has done to the market, in regards to DRM and other stuff, but I hate Epic Games even more, and right now
GoG is still the lesser of three evils.