>>599700
this is black ops 4, dummy
I cannot deny that it was a failure, financially, and that due to activision's meddling and lack of time and budget for the devs, the game turned out to be a less than cohesive experience. The development history on this game is actually quite fascinating, but that's all you need to know: activision fucking up the studio, and the devs not being focused enough on their project. Then, on top of that, halfway thru it's yearly life cycle, they were forced to abandon the game and work on Cold War, due to Sledgehammer Games(makers of COD Vanguard) fucking up on it, and having Treyarch finish that mess for them. That left the game with little meaningful content past that point, aside from what was already completed, and some remastered maps for zombies
>Why do you like it, then?
Simple, I played the shit out of it, even when the free beta dropped. Despite the game lacking single player due to activision forcing them to(despite plenty of evidence suggesting it was going to be in the game, see pic related), it was replace with a hacked together battle royale that was made at the last minute. While it was fun(BR fans say it is basically just a polished up Unknown Player's Battleground with a COD skin), the real fun was in the Multiplayer and Zombies mode. Multiplayer is the purest COD I have played in a while, especially in the playlists with the bullshit specialist abilities turned off. This is a pure-skill game, if you fuck up even for a second during a gunfight, you're dead. If you know the map and you know just how many bullets you need to put in the enemy, you will be rewarded with quick and deadly engagements and plenty of time to heal, and then repeat while locking down a portion of the map. The mode is crazy unbalanced and lacks in content compared to previous COD games, but hot damn is it fun. BO4 multi will always be my guilty pleasure, it is just a shame they were fucked with by activision and had so little time to refine it
Zombies mode is a similar story, it overhauled it's game mechanics just like Multiplayer did, and for the better. The game is now crazy hard, it is definitely intended for the veterans of the franchise, altho an easy mode is also available. Only a few brand new maps released, and rest were pulled from a scrapped DLC that was going to add in remastered maps, due to the issue with Sledgehammer and Cold War I mentioned, but that's fine by me. If every Zombies map was ported to this engine, this would be the only game I would play on an abandoned island, or at least be a serious contender for it, I loved how the game gave you a ton of extra toys and abilities, making the game really easy at the start so you can set yourself up, but makes zombies super difficult and makes them run extremely quickly, super fast, not to mention their improved AI that will actually try to flank you, if there are several zombies around, and cut off your escape route, even going as far as to slightly lean in your direction if you're close enough. Just like in multiplayer, it rewards those with skills, and it has plenty of side activities to do on every map. The game's story is also very fan-servicy, but on a bittersweet note, as this is the end of the zombies story mode, which started in 2008. That alone is worth a spot in my eyes, a worthy end to a franchise that consumed a good portion of my life.
That said, most people didn't give the game a fair shake, and I can understand that, between lacking in content at launch and insane monetization that I am still disgusted by, not to mention lack of a cohesive setting due to cutting out the single player and not giving you context as to what you're doing, and the devs leaving halfway thru to work on another game and leaving it as a stillborn. At least Infinite Warfare came as a complete game, Black Ops 4 was strangled at birth by it's umbilical cord and left with health problems it was later mocked and shunned for. If you think I am too much of a fanboy, I actually made an entire thread shitting on the game back in 2018 here, shortly after the second exodus
Everything you see in game was just cut content from the story mode, and made into a multiplayer only soulless cash grab, it will never not piss me off how activision left this game to die for a little bit of extra profit. Among the games released in that year, I do still think it belongs on the list for 2018, especially when most of the game's flaws are due to activision, and not the devs